Member Reviews
Everything culminates in this volume. Our group is flung from dimension to dimension and must find their way home. Story was OK, but this book has some of the worst coloring I've ever seen. Too many light sources in each panel.
Basil and Moebius thought they were all done with the Collector, but that was before they started moving around in time and visiting other universes. They contend with shadow vampires and a golem and cyborgs and the usual mix of bad stuff that slightly dishonest adventurers run across in their travels. Well, maybe more than slightly.
My reaction to this series continues to be mixed. The stories are familiar and derivative, combining bits and pieces of other swashbuckling adventure stories in the science fiction and fantasy realm, but within the confines of familiarity, they’re well done. The stories aren’t surprising and the characters aren’t deep, but they deliver relentless action and move at a swift page. The art is quite good — good enough to carry the story without most of the words. I view that as a plus that saves the volume from mediocrity. I wouldn’t put the series (or this installment) on a “must read” list, but I enjoyed it.
Two years down the line from meeting these characters for the first time, I still don't find much to rate them from this, the other end of their adventure. A two-man LXG, here they go through no end of portals from some ancient character's time-and-space machine, and it's all just incredibly meh. It's a little bit Lovecraft, and a bit steampunk, and nothing terribly new or inventive, and if the characters are supposed to be charming and warm, well, they're not.
Basil and Moebius are back in what may be their final adventure. In a fitting end, the duo go on one last whirlwind adventure with The Collector, their otherworldly master and benefactor. Jumping from one dimension to the next, they seek to evade The Collector’s enemies and return safely home - a task far more challenging and death defying than expected. As always, wherever these pulp heroes go there are plenty of quips, humor, monsters and explosions. Never underestimate just how much chaos and destruction these two can cause. Their adventures are escapist fun that is at once a tribute and a parody of Lovecraftian fiction. If you are looking for a thought provoking graphic novel experience this is not it. Instead if you are looking for humor, action and fast paced fun, The Adventures of Basil and Moebius are right up your alley.
The Fate of all Fools is a fitting end to their adventures, though it does leave an opening for future mayhem filled installments. Readers will definitely want to read all of the previous volumes before picking up The Adventures of Basil and Moebius V.4 The Fate of All Fools.
4/5
I received a copy of The Fate of All Fools from the publisher and netgalley.com in exchange for an honest review.
—Crittermom
'The Adventures of Basil and Moebius, Volume 4: The Fate of All Fools' by Ryan Schifrin and Richard Lee Byers is the last volume in the series.
In earlier volumes, Basil and Moebius were shown to be thieves that ended up working for The Collector. In the last volume, The Collector is revealed to be an alien being. This time around, all the stops have been taken off. Basil and Moebius and company (awesome fighting girlfriend, giant robot that might have Merlin inside, and two Aztec miniature fighter jets) are stuck with The Collector with a malfunctioning device that is transporting them to different worlds. Can they get back to their own world and finally be done with The Collector once and for all?
I've read three of the four volumes. I wasn't crazy about the first one, but the series has grown on me, a little. The stories are ludicrously over the top, so you just have to suspend your belief and go with the story. The art has never been my favorite, but it works for the story. At least Basil and Moebius seem to have lost the horrible habit of spouting every stereotypical bit of English slang, and the Spring Heel Jack suit is pretty cool. Overall, a solid pulp adventure that reminded my of Doc Savage and other serial pulp novels I've read. It concludes with things left open, but it does end.
I received a review copy of this graphic novel from Magentic Press/Red Circle Productions, Diamond Book Distributors, and NetGalley in exchange for an honest review. Thank you for allowing me to review this graphic novel.