Member Reviews
This detailed description of coding was what I was looking for in When Dimple Met Rishi. Plus, you get a classic middle-grade story of what can go wrong when something secret gets out. Allie Navarro spent her Summer at a computer coding camp for girls. She made good friends and learned a lot more about coding. Enough, in fact, to create an app (Click'd) designed to help kids make friends by finding their common interests and matching them up to each other. At the end of camp, she is invited to participate in a youth coding competition against her sometimes friend/ sometimes rival Nathan at her school. Allie releases the app to her friends at school, and it quickly gets so popular almost her entire school has downloaded it. There is a glitch that tests Allie's friendships and puts her in the position of making some hard choices. I'm a sucker for stoIries about real kids who make mistakes and learn from them.
I'll bet that this will inspire more boys and girls to learn to code and in fact, the book includes a project and link to more information at the end. I've already preordered a finished copy for our own library. Thumbs way up.
I read a DRC in exchange for an honest review.
Sometimes the best intentions can lead to bad results. In Click'd Allie invents a game during her time in the Game for Good camp. . The game takes over her life as she progresses from development of the game to its premature implementation. It triggers unexpected results. Consequently, she learns several important lessons. This novel reflects accurately middle school life, and I enjoyed reading it. It will perhaps create discussions about the importance of thinking before acting, the influence of computer games on adolescents, the value of friendships, and perhaps even cyber bullying. I would recommend not just to young adults, but also to their parents.
Coding isn't an easy topic to write about, especially when the target readers are tweens. Tamara Ireland Stone manages to find the perfect balance in Click'd so that the details about coding are realistic but not overwhelming.
But Click'd isn't really about coding. It's about a smart girl, Allie, who's a computer whiz. Her motivation and dedication were inspiring. My heart broke for her when her app crashed, but she'd proven to be strong throughout the story and even her failure didn't break her. Instead, it made her question her motives, pick up the pieces and start from scratch, fixing not just the app but also her friendships.
Click'd was a fast-paced, fun, geeky read. Every middle-grader should read it for how empowering the story is.
Click'd was an interesting middle grade novel about coding and friendship. Allie makes several bad decisions, but redeems herself in the end. Her interactions with her classmates felt sincere, and I was glad that the author allowed her to learn from her mistakes without reward. I have read other books by Tamara Ireland Stone that I liked better, but it was a fun quick read.
CLICK’D by Tamara Ireland Stone is a charming and funny coming-of-age story about coding, friendship, and taking risks.
Allie is a middle school student who builds an app to help new friends connect during her summer away at an all girls coding camp. The app turns out to be a big hit and lands Allie a spot in a highly competitive coding competition.
When she returns to school she decides to share her app with her peers and it becomes an overnight sensation. Everything seems lined up to deliver Allie a win over her school rival, Nathan, until she discovers a glitch that could potentially share her users’ private information. Allie is about ready to fall apart when Nathan offers to team up with her to see if they can fix each other’s code before the competition.
Not only is Stone a fantastic writer, but she delivers a story with tremendous heart and a fantastic message. Winning isn’t always about getting first place. What really matters is taking a risk in spite of potential failure. If you fail—then you pick yourself up and you learn from those mistakes. Furthermore, don’t be afraid to ask for help and be open to working with others—you may even find a great friend and valuable ally in an unexpected place…
I absolutely adored this book. Cannot recommend it enough!
Excited about her summer at a coding camp for girls, 7th grader Allie meets with her close friends during lunch the first day of school and shares a game that she created. The girls think it's so cool, they want to share it with others right away, and soon, everyone is playing it. Allie is excited about the popularity of the game, because it might help her win a contest, but then, disaster strikes. Is winning the contest worth losing a friendship? Find out in this clever story about computer coding, friendship, and perseverance. This book would be an excellent choice for readers interested in computers, middle school, and the power of making positive choices.
Hi, Hyperion.
I was unable to read this copy on Adobe Digital Editions because it failed to download. I keep getting a little pop-up window with this message:
Error getting License. License Server Communication Problem: E_STREAM_ERROR
I would show you a screenshot if it was possible to upload images here. Maybe it has a bug?
Just thought to alert you.
I received an ARC ebook from Netgalley in exchange for an honest review.
5 out of 5 shining stars.
My experience in software made me curious about CLICK'D. Thing is, I've read a bunch of novels where the technical aspects and the programming fall into the magical-coding category. This is a tricky topic to write about--too much detail becomes tedious, while not enough detail is confusing or cheesy. I'm glad to say CLICK'D managed to be realistic without inundating us with geeky details. Very well handled.
CLICK'D is a quick read that flows as smooth as olive oil on marble. It's fun, fun, fun--a must for middle grade novels. And it has heart, and a message for the young ones. In summary, a wonderful "geeky" story for non-geeks and geeks. ;)