Member Reviews

After breaking of wall of universe, hell is unleashed on planet Colu and planet earth.
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Our superheroes are guided by Brainiac to a big conspiracy which can destroy multiverse.
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As seed of multiverse is discovered in arctic and trees of wisdom populate the earth stakes are against whole of earth and justice league.
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After old demons of multiverse are let loose on earth, there is very less hope of safe recovery of earth from possible doom.
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Story is engaging and new.
Graphics are awesome and what else we want other than, seeing all our superheroes teamed up nicely together. I liked the way, important words are capitalised in captions.
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I wish if it woluld have bigger images throughout and number of words characters speak, could be little trimmed out.
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Overall nice graphic book, for justice league lovers.
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Grab this one with both hands, if you are a DC lover.

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ARC from Netgalley.
At the end of Dark Nights: Metal, in order to stop the Dark Multiverse from taking over, the Justice League ended up breaking the Source Wall at the end of the universe. Knowing this will cause a huge number of problems, the Green Lantern Corps dispatch to try and close it back up... but the first sign of damage has begun.
On Colu (home of Brainiac and his people), 4 Omega Titans have showed up to devour the planet whole. They represent the forces of Mystery, Wonder, Wisdom, and Entropy and they are hungry for the planet's world seed. Brainiac comes to Earth and convinces both heroes and villains alike to come back with him to help save his planet. Dividing them into teams:

Mystery: Martian Manhunter, Sinestro, Starfire, Starro and Superman
Wonder: Wonder Woman, Doctor Fate, Zatanna, Etrigan, Raven
Wisdom: Cyborg, Robin, Harley Quinn, Flash, Atom
Entropy: Batman, Lobo, Lex Luthor, Deathstroke and Beast Boy

they are to go and shut down the influences (expressed by a 'world tree') to get the Omega Titans to move onto the next world. Unfortunately, Brainiac has plotted the next planet to be Earth.
In true hero form, all works out and the Earth is saved, but the Justice League has altered the universe again by changing the fundamental rules of the cosmos...

This title was alright. The premise was a little underdeveloped and kind of hard to follow. The art was not great and inconsistent. It still remains to be seen (at least by me) as to whether or not this title will affect the future of the JL titles. Hopefully this story isn't just another one-shot.
Recommend, but with reservation.

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Great story and great graphics. I loved it. I think though people who are familiar with the artists involved would have found it even more enjoyable. This has a great look and feel to it.

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The universe is broken, and it is the Justice League's fault! Four cosmic gods are going to eat planets where their "seeds" have sprouted (you are reading that correctly) based on the powers of Wonder, Entropy, Mystery, and Wisdom. This is actually pretty bad-@ss, it really mixes some cool villains into teams with the heroes.

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Braniac reconfigures Earth's mightiest teams into new configurations so they may work more efficiently with each other in the most contrived comic to come out this year. But when it's all said and done the teams are pretty much the same sans a couple of members on each. This book was filled with so much stupid exposition trying to justify these Omega Titans and the dumb world trees of wonder, mystery, exposition, and charity? (I've forgotten the fourth one at this point and can't be bothered to look it up again.) The only good thing about this was some cool things to come out of it like the return of the Outsiders. It felt like the story was written after they decided what the outcome to be. Like DC told the authors, "Hey we want to twist the status quo at DC to this. Can you come up with a story to do that?" and this is the garbage that came out of that conversation. Francis Manapul and Marcus To do make the book look great. Unfortunately, they had Riley Rossmo fill in on issue 3 and add his stank to the project.

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Like “Infinity War” but in a less existential way “Justice League – No Justice” [Scott Snyder & Joshua Williamson/DC/144pgs] uses the elements of life within a structure of the four Titans Of The Universe: Entropy, Wisdom, Wonder & Mystery. They are used as a texture for the blending of different approaches and thought processes: heroes and villains alike. During previous adventures (like “The Terrifics Vol. 1“), the universe begins breaking down from the cracks created by the Justice League. In trying to help, they created a bigger problem, not through a sense of ignorance but likely of coincidence and conscience. The story is placed into motion by Braniac who seems to have a perception of these ancient Titans being the key to the unraveling of the universe. While this is not quite directly explained in terms of the structure of the multiverse, it does create a basis for the fights which allow different heroes and villains to make headway. Those heroes and villains who are not in play simply go into stasis. What is encouraging is that the main characters like Superman, Flash and Batman don’t hog the scenery. Smaller characters like Beast Boy, Lobo, Martian Manhunter, Lex Luthor, Starfire and Starro are allowed to shine. One image in particular of Beast Boy when Lobo finally encourages him to embrace his rage is a telling moment because it shows the thin line between the villains and the heroes. Similar points happen when Manhunter calms Sinestro’s mind and when Green Arrow faces off against US Government Agent Waller [on Earth] whose psychics destroy something that unbalances the universe. “Justice League: No Justice” has many moving parts but like say “Transformers: Optimus Prime – Vol. 4”, it doesn’t feel the need to over analyze its mythology but simply to give you the basis of its focus. It is the characters and their shortcomings and also compassion as well as failings that make the story work.

B

By Tim Wassberg

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Lush artwork and coloring collide to create a storyline that punches. The characters is Justice League have been around for decades, but the DC creative team continues to revision them and put them in new circumstances. This book works as a fine and powerful volume and I would gladly share it with the next generation of comics fans, as well as those of us that have been reading for a while now.

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Snyder tackled a lot of characters in this one. I thought it was going to end up reading like a big mess, but I was very wrong. I should never underestimate Snyder's writing!

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This was so hard for me to get into, it may have been because there were so many characters (like, all the teams), or the story was just so so immense in scale.

The Source Wall is broken and so Brainiac comes and captures heroes from the Suicide Squad, Teen Titans, The Titans, and the Justice League, oh and some villains just for spice too. So, they can all work together and save the Universe from Cosmic gods called Omega Titans.

First they try to stop them on Brainiac's homeworld, Colu, then on Earth.

And then the ending was just a little too-- flat. I usually like the Justice League stuff at least a bit, but this one was not my favorite.

I received this book via Netgalley thanks to DC Entertainment.

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In the Dark Metal series, Batman and the Justice League managed to break the Universe. And now four ancient entities are coming to harvest Colo and then Earth. Brainiac forcibly recruited members of the Justice League, Suicide Squad, and other super-hero teams to protect Colu, Brainiac's home planet. There are four teams - Team Mystery, Team Entropy, Team Wonder, and Team Wisdom - to oppose the four ancient brothers. And then Waller hacks into Brainiac and his head explodes, leaving the teams on their own to protect Colu and Earth. Will this new Justice League succeed or manage to break the Universe again?

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Justice League: No Justice is small, cogent fun as this new era gets underway. Whereas Dark Night: Metal was a rollicking story of conspiracies and multiversal invaders, No Justice is more direct -- taken to the planet Colu, the four teams of heroes switch off fighting their respective Omega Titans. It reads a bit like Jim Starlin's Cosmic Odyssey, and more so when the heroes fail to stop the destruction of a planet and in the specific pairings of aliens Superman, Starfire, and Martian Manhunter (Team Mystery).

In the first and second chapters, I was glad to see some good old-fashioned superhero crowd shots of the kind I don't think we've seen in a while. Scott Snyder and company make interesting casting choices -- excluding Nightwing, which downplays some of the natural connections between the characters, while emphasizing Damian; continuing to bring the New 52/Rebirth Raven to the forefront, in what feels like a natural offshoot of Dark Nights Metal: The Wild Hunt; and not, perhaps surprisingly, doing much with the Suicide Squad beyond Harley Quinn and Amanda Waller. Beast Boy fares exceptionally well here; that's a character who can be solid or annoying depending on the writer, but Batman and Lobo bucking up Beast Boy is among the better and more original parts of this story.

Francis Manapul's first issue is gorgeous, among Manapul's best work among great work; surely it's a treat to see Manapul draw a swath of the DC Universe. That everyone gets new costumes for this story is bizarre and wonderful and I hope Snyder keeps writing it in, the same as with Metal. Riley Rossmo also has a unique and wonderful take on these characters.

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'Justice League: No Justice' by Scott Snyder and Joshua Williamson with most of the art by Francis Manapul is a follow up story from the recent Dark Nights: Metal event in the DC universe. I liked it better than most of that event.

Because of Batman's actions, the walls between the multiverses are thinning. The person who has a plan to repair this is Brainiac. There are four main titans and four main trees. He forms four teams of heroes, and even villains, who are best to combat each threat. For example, Team Mystery has Martian Manhunter, Superman, Starfire, Starro, and Sinestro. How each of these teams will get along is part of the story. When something happens to Brainiac, the plan goes with him, and the teams are left to figure things out for themselves before things go really wrong.

The four trees and four titans thing was weird, and I'm not sure I really understood what was happening, but it was more coherent that the Metal event. The Lanterns and Supergirl show up, but then seem to just go away without doing anything. Maybe they were doing things in their own books.

The story wasn't bad, but the art is where this graphic novel shines. Francis Manapul is one of my favorites. His art has a clean look that just shines. The characters look great and it's not hard to follow what's happening.

I received a review copy of this graphic novel from DC Entertainment and NetGalley in exchange for an honest review. Thank you for allowing me to review this graphic novel.

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Justice League: No Justice was full of surprises. Things start off on a strange foot right away, and stay that way for the entirety of this story. Things seem pretty hopeless at times, but some people refuse to give up. These new teams have a hard time getting along at first, but once it becomes clear how important it is for them to work together they choose to put their differences to the side for now. There is a ton of action, plenty of drama and a few unexpected deaths. There is also a surprise appearance or two, and the role they will play isn’t always clear. I would recommend fans of these characters to check this story out, they are sure to enjoy it.

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The source wall that surrounds the multiverse is broken allowing new enemies to enter our dimension. Who are they? They are the Omega Titans. They are 4 large beings that feed off Mystery, Entrophy, Wonder and Wisdom. Their assignment from Brainiac has heroes and villains working together in teams. However Brainiac iskilled before they are given the orders on how to fight them. Will these teams be able to figure out what they must do to save Colu and Earth?

It’s action packed with wondrous color illustrations and an interesting plot. It is perfect and should be a new beginning of a new series. I would recommend this highly to Justice League followers.

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On the heels of Dark Nights: Metal, writer Scott Snyder, James Tynion IV, and Joshua Williamson team up with artists Francis Manapul, Marcus To, Riley Rossmo, and Jorge Jimenez to deliver the consequences of the Justice League’s actions in Justice League: No Justice.

Background:

Prior to Justice League: No Justice, in Dark Nights: Metal the Justice League squares off against seven different Batmans (aka the Dark Knights) from the Dark Multiverse and a new enemy named Barbatos. Due to the Dark Knights, Earth is pulled into the Dark Multiverse. The Justice League and Hawkgirl defeat the Dark Knights and stop Barbatos from destroying all of creation. Upon Barbatos defeat, Over-Monitor is freed and helps the Justice League pull Earth out of the Dark Multiverse. This causes the Source Wall, a wall on the edge of the known Multiverse, to be shattered. As a result, the Multiverse just became bigger as new worlds and threats are emerging.

Summary:

Prior to the formation of the universe there were four brother cosmic gods (aka Omega Titans) that possessed the energy traits of Entropy, Wisdom, Wonder, and Mystery. The brothers planted seeds of cosmic energy in world after world for them to consume at a later date. As thousands of years passed the brothers became dormant and non-active in the universe. When the Justice League broke the Source Wall it set the brothers into action to consume all forms of sentient life in the universe until nothing is left. The Omega Titans first target is to consume Brainiac’s home planet Colu. Brainiac recognizing the treat of the Omega Titans, abducts the Justice League, The Teen Titans, The Suicide Squad, and several villains from Earth. In order to gain their cooperation, he planted a cosmic seed on Earth that will activate if they fail. Brainiac then proceeds to place them on teams based on the traits of Entropy, Wisdom, Wonder and Mystery to counter the Omega Titans. In order to do so they must activate the trees of Entropy, Wonder, Mystery, while deactivating the tree of Wisdom to defeat the Omega Titans from consuming his plant and eventually Earth. Before enacting this plan, Brainiac is hacked which causes him to explode leaving the Justice League and their compatriots without a plan on how to carry out this mission. This puts the four teams in a position where they are forced to make hard choices that have real consequences that effect the universe.

Significance:

Justice League: No Justice is heavily rooted in the concept that actions have consequences. The entire plot for the graphic novel stems out of Dark Nights: Metal. During the course of saving the Earth, the Justice League caused a crack in the Source Wall. In turn, this has awakened the Omega Titans causing many subsequent choices to be made as a means to stop them. This starts with Brainiac’s choice to abduct several different groups of heroes and villains forcing them to team up to stop a greater threat. It is safe to say that the interactions between all members of these teams has changed. The dynamic between the characters shows they have become closer and have a greater understanding of the true threats that exist in the universe. This is compounded by the fact that several dangerous prisoners have been released into the galaxy along with thousands of new planets. This opens up the possibilities for new threats and allies not only for the Justice League but for other superhero based teams.

This without a doubt expands the universe as several new species will be reintroduced into the galaxy, but at the same time nobody knows how they will interact with one another; will they be friendly or a threat to Earth? With this in play, it clearly expands the DC Universe as there are more options on how these new worlds will affect the Justice League and more importantly the Green Lantern Corps who are the governing body over space. The third reaction that spins out of the Omega Titans is the idea that humanity is beginning to understand how the Multiverse works. This raises concerns that humanity is not ready to have a true understanding of this power as they are easily willing to use it to break the Multiverse to save themselves and deal with the consequences of that choice later. Finally, the graphic novel does expand the DC Universe. It introduces several new entities into play including the Omega Titans and the fact that the universe and Multiverse are expanding. In reaction to this, so must the Justice League expand, not only in members, but in personal growth. As heroes, they must be able to make better decisions to prevent situations like the Omega Titans incident from reoccurring. With that in mind, this is an interesting entry into a new Justice League comic that can build upon the goal set forth at the end of Justice League: No Justice.

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If you’re a fan of massive team ups, then you’re in luck! Justice League: No Justice contains a huge cast of characters, including: Batman, Wonder Woman, Robin, Superman, The Flash, Cyborg, Nightwing, Starfire, Raven, Beast Boy, Harley Quinn, Deathstroke, Starro, Brainiac, Lobo, the Green Lantern Corps even make an appearance. There are many more that I’m sure I’ve failed to mention.
I love watching character interactions, especially when they’re not normally in that particular team-up, so I was really looking forward to No Justice. Additionally I’ve been reading Justice League Dark, which I’m pretty sure this volume sets up for. I wish I had read this first, but mistakes happen, right?
This is one of those (usually) rare moments where the good guys and the bad guys have to team up to save the world. These stories can be highly dramatic, which sprinkled with humor, thanks to the conflicting nature of the characters involved. No Justice was no exception.
Being that there are so many different characters to follow, as well as a rather unique plot, it was difficult at times to fully understand what was going on during No Justice. Part of the problem is that I didn’t read the events leading up to this mess. I know it was Waller and her team (the Suicide Squad) that started it, but I don’t really know what their mission was or the endgame at all.
Since there was so much ground to cover, there was almost no time wasted on slow moments, and thus the pacing was very fast. This gave us a lot of information, and a lot of action. Considering that was pretty much exactly what I was hoping for from this, I can’t really complain.
I did love all the cameos that occurred during this volume. Some of the characters took more focus than others, but I think on the whole they balanced it out very well, giving most of the characters a chance to shine, or at least a moment to make a funny or snarky quip.
To be honest though, the best part about No Justice is how many of the villains stepped up and redeemed themselves, Starro especially…but at the end of the day Waller’s still a jerk (to put it kindly). She had no redeeming moment, and in fact she quite possibly caused half the problems in this plot…which sounds about right. Actually, I take that back. She totally is the root of most of the problems here. Go ahead and give her all the blame. She deserves it.
I wonder where this will lead to next. I have a feeling we’ll be seeing another universal threat coming out of this, but I just don’t know what (minus what is happening in Justice League Dark). I think it’ll end up affecting more than one series, but I could be wrong.

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This one was close. The story's big and fun and relatively exciting, with some crazy ideas in the mix (Snyder puts his strengths to good use here). At the same time, 4 issues weren't quite enough to sensibly explain everything that happens. You can follow it alright, but it skips around too much for any of the various elements to really settle in.

The mini-series is meant to be a bridge from Metal (which I haven't read) to the new Justice League. As a transition, it's enjoyable, and it sets up some interesting stuff, but this one probably makes more sense for a serious DC reader than for a casual fan looking to pick up a quick one-off story.

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Justice League: No Justice finds the world broken thanks to Batman and the Justice Leagues trip to the dark multiverse. Four ancient god brothers are coming to eat Brainiac's home world, Colu before setting their sights on Earth. Action and danger with a healthy measure of oddball team ups make for a great read as superhero and villain unite to save the world(s). As usual Amanda Waller is causing a fair share of the JLA's problems and is left to the Arrow to deal with. The Martian Manhunter must keep the peace and head the new reincarnation of the JLA for any hope of victory. No Justice was nonstop action with hints of humor and brillance for an thoroughly enjoyable graphic novel. I definitely hope to see more Lobo and Beastboy in the future, the pairing screams greatness. The art grows a little spotty now and then but the majority of the graphics glow with color and finesse. My voluntary, unbiased review is based upon a review copy from Netgalley.

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Justice League: No Justice shows the impact of the dark multiverse is continuing.

After the wall was opened up between the multiverse and the dark multiverse in Dark Nights: Metal, a new evil is unleashed upon the galaxy. The four Omega Titans each represent one of the fundamental energies of sentient life: entropy, wisdom, wonder and mystery. When Wisdom attacks Brainiac’s home planet, Brainiac brings together all the galaxy’s heroes, villains and monsters to fight together using his sophisticated plan. Brainiac is unable to explain his plan fully when tragedy strikes him—leaving the new team forced to fight the Omega Titans on their own.

It’s great to see all the gang working together against a common enemy. Also, the plot forces entities that usually rely on their brawn to start using their brain. The art is beautiful as usual but the plot is the star here. Since I love a good plot, 5 stars! Highly recommended for all superhero comic fans. I can’t wait for the next episode.

Thanks to the publisher, DC Comics, and NetGalley for an advanced copy.

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I have trouble with series like this-- there are just so many DC characters that it can be difficult to follow the action, to care about all of the ways the vast cast intersects, especially if you only are familiar with like half the characters, and only care about an even smaller portion than that. It's also hard to get invested in a potentially universe-destroying action when many aspects of what it is that could be destroying everything is introduced in just a couple of pages and then everything gets resolved in just a few comic issues (within a single collected volume). Add in the fact that a few of the issues have some of the worst art I've seen in a DC comic in a long time and you have a book not worth picking up.

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