Skip to main content

Member Reviews

Don't play the game. In 1893, Evelyn and Claire leave their home in a Yorkshire town for life in a rural retreat on their beloved moors. But when a strange toy garden mysteriously appears, a chain of increasingly terrifying events is unleashed. Neighbour Matthew Dixon befriends Evelyn, but seems to have more than one secret to hide. Then the horror really begins. The Garden of Bewitchment is all too real and something is threatening the lives and sanity of the women. Evelyn no longer knows who - or what - to believe. And time is running out.

Was this review helpful?

Evelyn and Claire leave the prying eyes of the city for the solitude of the moors, and it is there that they encounter "The Garden of Bewitchment". If you thought the Ouija board was a dangerous toy, then you have encountered this one. Could it be coincidence that the one friend Evelyn makes, Matthew, has also had his own frightening experience with this evil game? Claire doesn't trust Matthew. Evelyn wants to, but she isn't sure if she can. The author kept me guessing through the entirety of this book. Can we trust Matthew? Is Branwell Bronte's ghost really visiting Claire in the night, and if so...can HE be trusted? How are Evelyn and Claire seemingly going from their bedroom to the house in garden, or the garden to the moors? Are they mad or is this real? The author gives us a nice "oh, dear..." , and "oh....." ending that ties characters together. This book also peaked my interest in the Bronte' family and in the mystic legend of the tulpa*. (*For readers that do not know what tulpa is...read this book BEFORE you look it up)

#netgalley #TheGardenOfBewitchment

Was this review helpful?