Member Reviews

A perfect book. I loved the story, the characters, everything. I’ve recommended this book to many people.

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Not in any way am I a gamer. Having said that, I was not particularly drawn in to the story. My book club chose to read this, so I read it, and it got me out of my box, which occasionally needs to happen.

Not being fond of any of the characters was an interesting experience for me. Sam and Sadie spent their whole lives gaming in some form, playing, developing, designing, re-designing, always trying to make a game be better and perform better. However, Sadie, especially, never grew. Her whole life was handled as a game - at some point she needed to grow up and mature. Sam was the more mature of the two, perhaps as a result of his dealing with his childhood injury, or just life in general. Marx, the third member of their group, was the most likeable, and the one who seemed to grow and mature the most. The characters dealt with multi-racial issues, poverty, the loss of a parent, physical injury. Dov and Sadie's relationship was a bit off-putting (I personally wanted to smack the living daylights out of him.).

The book became very repetitious, and could easily have been 100 pages shorter. It will be interesting to see what happens to the story in a movie version.

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First and foremost "Tomorrow and Tomorrow and Tomorrow" is a book about relationships. All complex relationships. Love, friendship, co-workers, parent/child. Secondly this book delves into the work of video games and video game development. So my advice is do not miss out on this outstanding book because the video game aspect isn't your thing.

Beautifully written with complex characters who make decisions you won't always love. I highly recommend this book by Gabrielle Zevin.

Thank you to Netgalley and Knopf for an advanced readers copy of this book for my honest opinion..

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I tried to get into this one but sadly the writing & topic are just not my jam. I DNFed at around 15%. I do think the writing is beautiful & have heard such good things about this book so don't let this stop you. It's just not for me.

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Beautifully crafted, this novel is perfect for lovers of narrative video games and table toppers alike. Deep, nuanced characters develop and leave you feeling deeply invested in this drama. Vivid scenes, subtle ester eggs, and notable quotes make for great repla…er…reread value.

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Thank you to Net Galley and the publisher for the ARC in exchange for the honest review. 4.5 stars. This was a page turning read about love and friendship between three friends - two major and one minor but an important character - ultimately involved in running a video game company, along with creating the games. It was lovely how their creations reflected their lives and friendships and one chapter is an account of someone playing one of the games which is an inventive way of sharing the thoughts and feelings of the characters. The use of the 2nd person somehow made the telling more bittersweet.

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Loved this book! I cannot stop thinking about it and wish I could forget about the book to re-read it with fresh eyes. I have recomended this book to almost everyone and will continue to recomend. Love the idea of frienship and the meta-level of a story about telling stories.

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I loved many aspects of this book. The two main characters were complex to the point of being unlikeable but there were other characters that redeemed the story for me. It frustrated me that two people could communicate so little when they were both going through things but it made them all the more real for it. Would highly recommend.

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Loved it! Very cool story with lots to think about and discuss. I chose it as the title for my library book club. It's a fiction book club and most regulars are retired ladies. None are gamers but almost everybody loved it. The book touches on so many things and I loved her writing.

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Wow. This book is just totally different than any other book that I have read lately. Complicated. Multilayered. Beautiful. It spans a friendship of 30 years. A friendship that weathers tragedy and betrayal but is based on mutual respect and love. This one will stay with me for awhile. I had no idea that I would love a book about video games this much!

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I thoroughly enjoyed this book about two childhood friends, Sam and Sadie, who meet in a hospital and form a lifelong bond over video games, first playing them and then ultimately creating one of their own and eventually going into business together. They become hugely successful overnight but misunderstandings and trauma continue to follow them throughout their lives. This book takes place during the video boom and I found the references to early games and an insider peek into that world nostalgic but you don’t need to enjoy video games to enjoy this book. Beautifully written, My favorite character was Marx, we need more people like him. I was a little frustrated when this book was described to my as not a typical love story but a story of friendship love; it is but also a large part is a love triangle. But in the end it didn’t matter; this is a story of love overall, being love and how to love and how to accept love from others.

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Tomorrow, and Tomorrow, and Tomorrow was such a joy to read. This was my first novel from Zevin and it definitely won't be my last. The characters were so well developed and multidimensional. I was invested in their stories and will definitely be thinking about them for a long time.

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Sprawling, yet deeply personal and character-driven. One of the best reads of the last few years. Will probably surprise some readers that think they won't care about something with video game design as a theme.

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This book is a beautifully written and deeply moving exploration of grief, love, and the human experience. Gabrielle Zevin's prose is both poetic and lyrical, with a deep emotional resonance that draws the reader in and holds them spellbound. The story is told with a sensitivity and nuance that captures the complexities of grief and the myriad of emotions that accompany it.

Through the characters of Sadie and Sam, Zevin explores the deep connections that exist between family, friends, and the people we love. The struggles that Sam and Sadie face are universal and relatable, making this a book that will resonate with readers on a deep and personal level.

Overall, "Tomorrow and Tomorrow and Tomorrow" is a powerful and poignant novel that will stay with readers long after they finish reading it. Zevin is a gifted writer who has crafted a story that is both thought-provoking and emotionally resonant. I would highly recommend this book to anyone looking for a beautifully written and deeply moving exploration of the human experience.

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Wonderful concept and thought out plot. However, the writing style was not something I am a particular fan of and the romance a little too cliche. On the other hand, I would be able to hand sell this book easily and think there is a huge market for this particular book. The cover is also eye catching.

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As I started this book I was not even prepared for what was to come and I was not as hyped as some.prwvious readers seemed to be. Every time I opened to read I read until my eyes couldn't see straight. Gripping and intriguing the character development is beyond so many books I have recently.reax and Zevin does an amazing job of keeping things moving without feeling like anything is dragging on. Memories, gaming, present time and then all over again. Can't recommend this one enough! Time to read more from Zevin!!

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This was a fantastic read. In addition to wonderfully complicated characters, Zevin made me want to play the computer games from my childhood again. I enjoyed every page!

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My first 5 star read of the year. I was hesitant to read this because the hype was so high on BookTok but this lived up to it!

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I liked it, and I didn’t.

It’s the story of Sam, Sadie and Marx who build a successful gaming business together. Sam and Sadie meet in the hospital as children — Sam has been in a car accident, and Sadie is visiting her sister — and they connect and develop an enduring but challenging friendship over video games.

I’m not a “gamer” at all, but I didn’t mind that part of the story. I learned a bit, but I also think a lot of references went over my head. I thought it was very well written, had some really interesting and clever themes, but it also read like a YA novel to me…and I thought it was actually intended for adults? Maybe not? It’s got some great messages for a YA audience, particularly on how different generations deal with, or wear, their trauma.

I’m only deducting a star because it just felt like it was a much longer book than it is was. For me. In particular, sections like the “Pioneers” game toward the end of the book…when I finally got through that section I understood the “why”, and appreciated how clever and romantic it was, but ultimately not being a “gamer” meant that I didn’t need or want to be bogged down in so much detail. Although I can certainly appreciate how this kind of detail would be appreciated and necessary for others. There’s a lot I’m still thinking about, and I like that the story means so much to so many different audiences.

Thank you to NetGalley for a e-copy of this book.

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A wonderful read, and a well-deserving BOTM of the month pick. I loved this book so much I read it twice within six months. Puts you in mind of the main characters in the movie Free Guy, and was enjoyable through and through.

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