Member Reviews

This is one of those stories that will stick with you for a long time. It honestly caught me off guard because while I was reading it, specifically through the middle portion, I felt like I was struggling to connect with the characters and it just felt so overwhelmingly sad. Superbly written and in a way that flips the whole story on its head at the end, unexpected but also exactly perfect. I'm still thinking about Sadie and Sam all this time later and the friendship that felt honest and real. Well done Gabrielle Kevin for writing a story that I can carry with me so many months later. I'm so impressed.

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This book gave me ‘ready player one’ vibes BUT from the opposite side of the story. The creators. Their lives, and how they have become intertwined with each-other. So so much of the concepts followed through but this story brought so much heart into it.
LOVE THIS BOOK and I will not stop recommending it.

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5⭐️. Thank you to NetGalley and the publisher for an ARC of Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin. I absolutely loved this novel. It is a story of a fragile friendship, through the decades, fraught with distrust and tension, but bound by love and history. I laughed and cried through our encounters with Sam, Sadie and Marx. I ached for Sadie because of her through all the times that she felt inadequate and didn’t have a voice in a “male’s” profession. I was frustrated with Sam and his quest to be the best, at the expense of his best friend. I loved Marx’s dedication to both his friends and the company that they come to call their own. By far, Marx was my favorite person in this novel. Despite the sadness in the book, I felt hopeful at the end.

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Heartbreaking, joyful. Brilliant. Surprising. This was a wonderful journey if friendship and story and love.

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Outstanding novel. Let me start by saying I rarely play video games. I did grow up playing SIMs but that’s about it. This book now has me so curious to go and play some video games! When I read the description I was nervous, this didn’t seem like a topic I was typically interested in. I am so glad I decided to read it because I laughed, I cried (many times) and I really thoroughly enjoyed this story of friendship & love. I will be thinking of this book for quite a while.

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This book has been amazingly hyped. Despite that, I truly enjoyed it. ;)

What made the book for me was the characters. Sam, the brilliant gamer and promoter, with a tragedy in his past that led to a painful disability that made it difficult for him to walk. Sadie, a brilliant programmer who met Sam in a moment that was vulnerable for the two of them and that led to a deep and complicated friendship. Marx, Sam's roommate, underestimated by Sam but whose quiet behind the scenes support and effort allowed Sadie and Sam to create something brilliant.

This is a book about how decisions that you make when you're young can affect your entire life. How relationships grow, change and hurt as the people who make those relationships do the same. It's about unforeseen repercussions that should maybe have been foreseen but weren't because you're young and inexperienced. It's about how deep work partnerships can be. I wanted to protect these characters and I ached when they ached. That's what's brilliant about this book. Yeah, the work is about gaming. It's also about being creative, how work is distributed according to talent and happenstance, and how quickly you can go from being the young genius in the room to the older success story that has to learn from younger geniuses. At one point, this book broke my heart.

This is the first book I've read by this author. I'll be looking for more.

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I’m not much of a gamer. I’ve played different games off and on over the years – first, with my brother back when the Atari and original Nintendo were all the rage, and, more recently, with my two boys whenever they need Mom’s help to clear a level or beat a boss. My greatest claim to fame, though, is that I’ve even gone so far as to conquer both "Paper Mario: Color Splash" and "Super Mario Odyssey." Impressive, huh?

Hardcore gamers would probably say: not so much.

I, however, am quite proud of my modest video game accomplishments. But aside from playing a game from time to time, this is where my interest in the subject ends. Video game design – the process and technicalities of it – is not what I want to read about in a novel.

Enter "Tomorrow, and Tomorrow, and Tomorrow," Gabrielle Zevin’s beloved 2022 release. It’s been on my shelf since before it even published, but I’ve put off reading it because it’s about video games. Sadie and Sam, Zevin’s two protagonists, are game designers, and "Tomorrow" is the story of their 30-year friendship, forged as children by their mutual desire to play and create games together.

What a mistake I made by putting off this spectacular novel. "Tomorrow" is a special sort of read, one that doesn’t come around often. The story, the characters, and Zevin’s brilliant writing is a big, beautiful gut punch to the soul. You feel the book in your bones.

I fell in love with Sadie and Sam. (Marx, too. And I suppose Dov, but only a little bit.) I fell in love with the games they created. And I fell in love with their friendship, the highs and the lows of it.

Sadie and Sam may very well be one of the greatest love stories ever told. Do not miss it.


My sincerest appreciation to Gabrielle Zevin, Knopf Doubleday Publishing Group, and NetGalley for the Advance Review Copy. All opinions included herein are my own.

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Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin. I was not expecting much from this novel about gamers. Video games aren’t my thing. I liked Ms. Pac-Man at my local pizzeria in 1984, and I haven’t played since. Sadie meets Sam in a children’s hospital when they are preteens. They become best pals and then they have a huge falling out. They meet again as students. Sadie is at MIT, and Sam is at Harvard. Sam’s roommate is Marx. Quickly, the three of them start a video game company that becomes wildly successful. These friends go through many ups and downs. I found both Sadie and Sam annoying. They were self-centered and arrogant. The supporting characters like Marx & Sam’s grandparents are the most redeeming part of this novel. Zevin’s previous work, The Storied Life of AJ Fikry was a five star read for me. Alas, this one was not. Thank you to NetGalley and the publisher for this advanced reader copy!

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This book heavily featured one of my favorite tropes (found family) and one of my least favorite tropes (miscommunication or more accurately, not communicating) so I went back-and-forth in my enjoyment when reading. The author is clearly a good storyteller and the messiness of their friendship was raw but compelling.

I do feel like it dragged a bit. Sadie was not my favorite character and there was one aspect of her story I wish was fleshed out more but that would have added to the story when I already found it was a little too long. There was one section that was different from the rest and I actually would have preferred if that was done throughout the book or not have happened at all.

Thank you to the publisher and Netgalley for the gifted ecopy. All views expressed are my own.

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Wow. This book. Not even a gamer and I was hooked. I love these flawed but amazingly likable characters. I loved the sub-characters. The storytelling - having an arc for thirty years but somehow everything interwoven into each other? Just amazing.

I only wish I had read it sooner but the 400 pages kept me from pursuing. Yet this was the fastest I’ve read a book in a while. Go figure.

Great book to kick off the 2023 season!

Thank you Netgalley.

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Ugh! I found the first half of this story interesting and loved seeing these 2 friends go from coding a small video game to running a huge corporation. Then the author stepped on her bandwagon and her woke agenda came spewing out. This pulled me out of the story and it was no longer a fun read. I wish books would come with labels that warn of the political rants that are contained within. Disappointing.

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Wow, wow, wow. I read this in a span of 24, maybe 36 hours--and yes, I was home sick with COVID, but no, I wouldn't have plowed through just any book like that. The writing is crisp and the plotting is really excellent--only a few lags of repetition in the relationship between the two protagonists--and I CRIED and it nearly had me playing King's Quest IV again and it was just so very amazing and good. I absolutely loved all of the references (I am a big Macbeth fan, of course) and the characters felt so very real and engaging and engaged and complex. This is such a good, valuable read. I highly recommend it to anyone who is looking for something they cannot put down but also need to be literary--a very difficult combination of things to pull off.

This will also appear on my permanent Instagram highlights called "Book Recs" in which I make sure to point out some of the best books I've read via NetGalley.

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loved this so much that I highly recommended it even before it was released and all my friends and family that like to read bought it the minute it was released. I highly recommend this book to everyone if you do pick it up I promise you wont regret it.

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Loved loved loved the friendship of Sam and Sadie. The book felt epic, and intimate at the same time. Interesting to learn about the world of gaming. Brought out all the feelings and didn’t want it to end.

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This book is just as good as everyone says it is. I loved the deep exploration of friendship, in all of its messy, loving, frustrating glory. Sam and Sadie were such well written, well rounded characters and I loved being able to follow them over 30 years.
Sam and Sadie create video games together, and we learn so much about that process which I thought was fascinating. It was so unique to the book and led to some very interesting scenes. No prior video game knowledge necessary!
I enjoyed that parts were set in Cambridge as well! This was a great book club book, so much to discuss and our whole group enjoyed it!

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I was so excited to read this book because I absolutely loved The Storied Life of A. J. Fikry by Zevin. However, I did not care for this story. I enjoyed many things: Zevin’s writing is beautiful, her characters feel real, and writing about gaming is needed in literature. She also explored many important themes: relationships, LGBTQ+ rights, and sexism in the gaming industry. The story follows Sam and Sadie from childhood to adulthood and focuses on their love of gaming. They build a company with Sam’s roommate, Marx, and start producing video games.

Unfortunately, the characters didn’t grow. Sam and Sadie were absolutely terrible to each other and never resolved to fix their awful behavior toward each other. The ending felt rushed and flat, despite it being a 416-page book.

Marx was my favorite character, but he was clearly the NPC. Spoiler Alert! His death felt gimmicky, and the book fell apart for me after his death.

Trigger warnings: abusive relationships, murder

Thank you to NetGalley and Knopf for the ARC.

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I don't game. The last game I played was Ms. Pacman on my Atari in the 80's. For this reason I was unsure of starting this book, thinking that maybe it wouldn't be "my thing." But it doesn't take a gamer to appreciate a book like this. I got to meet Sadie and Sam, childhood friends who hadn't spoken to each other for several years while each attended their respective university, One day Sam happens to see Sadie at a crowded Subway station resulting in a friendship reunion and a return to their mutual passion for gaming, then designing a game of their own. Their game is an immediate triumph launching them into a whole new world of success and financial bliss. Their story spans over 30 years of their friendship, love, and loss.
Gabrielle Zevin is a master artist in the craft of storytelling. I could have sworn she was a game designer herself! Being immersed in a whole world I knew nothing about turned out to be a positive experience for me. I was fascinated from beginning to end. If you love stories about the longevity of friendship, this is one you don't want to miss!
5 stars

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I was definitely hesitant about starting this as I am not a gamer at all! However once I did start it I couldn’t put it down. Hooked from page one! I was so invested in the Sam/Sadie friendship. The author did a fantastic job of keep the plot moving while developing deep connections to the characters. Can’t wait to read more by her! Thank you for providing this copy.

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Thank you for NetGalley for a copy of this book! It was highly anticipated. I have not read many books like this - and I loved it! The characters were great, the plot was complex, and it was all beautifully written.

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Excellent book about love, friendship, loss, work, youth, death and LIFE! I absolutely devoured #tomorrowandtomorrowandtomorrow and adore all the characters who are funny, sympathetic, aggravating, and people you would like to personally be friends with even though they might be a bit flawed. I wish to thank #netgalley and the publisher for this digital copy to read and review, all opinions are my own.

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