Member Reviews
I really loved this book. It was original and kept me on my toes! Definitely recommend this one to anyone who wants a great story!
3.5 stars
Tomorrow, and Tomorrow, and Tomorrow took me almost 2 months to get through. It was a meandering story, and very character-driven. However, I hated almost all of the characters because they were extremely selfish. Each had their own traumas and depressive states, which perhaps explained some of their egocentric behavior, but these facts didn't really help me like them any more. Dov was the worst person ever.
I was leaning toward disliking this book, but around 75% ("The NPC"), it took a turn that really gutted me. And Marx became my favorite character, and the only one I found really tolerable throughout the book. There were some beautiful passages, but overall I found Sadie and Sam's relationship really dysfunctional and they were often really cruel to one another. This is unlike any book I've read, but I'm not sure that I recommend it.
I loved this so very much. AJ FIKRY was my only previous experience with Zevin's work and while I enjoyed that immensely, it also felt like a candy-treat designed for me -- fun, yummy, and quick. This book is so much more, so much bigger, so much *better* (and I loved FIKRY) while retaining that intimate for-me quality. A moving story of friendship and collaboration and love, with audacious formal experiments tucked inside. I cried, I laughed, I loved.
Thank you to the publishers for sending me this ARC through NetGalley in exchange for my honest review!
There were some really great moments and scenes in this novel, yet unfortunately, I found the writing style to be on the mundane side. There is a lot to be appreciated in the characters and their development throughout the story. The plot on the other hand was overdrawn to the point of causing boredom. The characters are what kept me going.
The way that video games are used and described in this novel is quite clever. I would recommend this book to those who enjoy contemporary fiction, character-driven stories, and video game development.
Great book! I would highly recommend adding it to your must be read list. All the characters were interesting and relatable. The gaming vibe was an outstanding idea and made the book a five star for me!
From the very first chapter I knew this book was not for me, but I pushed on because of the hype.
Sadly, it just got worse. Sam is one of the worst characters I have ever read. He is a misogynistic asshole from the very beginning and had some very concerning behavior when speaking or thinking about Sadie. I guess I can't just place all blame on Sam, almost all the male characters had concerning behavior and feelings toward women including a creepy professor.
I thought I would enjoy the parts about gaming and they were fine, but it did not help with the distaste I already had against the characters. I held out to see if I would get emotional at the end of this novel like most people do, but although sad, I did not care enough for any of the characters to be upset.
Overall, this book just fed into the misogynistic nature of the gaming industry and tried to hide under the guise of being woke. The book did not seem to care about any of the bad behavior happening and the characters just let things go without caring how it hurt others. I just felt like I was reading about the most toxic people ever.
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Historical fiction and friendship and gaming and Shakespeare references galore.
where did ya come from? Received this as an eARC from the publisher and I kept hearing about it. I didn't choose it as my Book of the Month only because I already had it digitally, but BOTM making it book of the year made me excited to finish reading it.
the good stuff: Sadie and Sam and Marx. I loved these three characters so so much. They go through so much of life together and apart in this book. Sadie's struggle with her abusive relationship with her former professor, her struggle within the gaming world/tech world as a female, and her complicated friendship/frenemyship with Sam made her fascinating and relatable and lovable all at once. Marx is easy to love because we meet him once we already care about Sam and anyone who cares about Sam is immediately lovable. Marx has this kind soul that wants to take care of people and experience life to its fullest and his death shattered me. Sam is the underdog. He refuses to be the underdog, though. His disability that he refuses to acknowledge and his drive to be something make him lovable. He doesn't want his past to define him and he refuses to allow it more presence than necessary in the present. His relationship with his grandparents softens him, as does his friendship with Sadie and his friendship with Marx. Without these people he cares for, Sam would be difficult to love.
my complaints: I actually don't think I have any specific complaints. I was worried that Sam and Sadie would become a couple at some point and I was thrilled to find that wasn't the case. So many books feel the need to make an opposite sex pair into a romantic relationship and I really enjoyed that this never crossed that line. It was so good to see this genuine friendship between a man and woman.
I loved this book and everything about it! Such an amazing and powerful story! Love and gaming?! Sign me up! I adored this and will be reading again!!
To be honest, I was hesitant to read this one because it received so much hype. This book sucked me in from the very beginning and lived up to every ounce of praise it received. While this book took me wayyy too long to finish, I’m glad I didn’t rush through it. This is one you’re going to want to savor!
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I really enjoyed that this book focused on non-romantic friendship and the complexities of how friendship evolves, ebbs, and flows over a lifetime. Sam and Sadie are both real, complex characters. I love them both, and while I did feel frustrated by their stubbornness or various miscommunications you have insight to as a reader, I empathized with both of them. I was rooting for them the entire time— both their relationship as friends as well as their own personal growth.
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When I first heard about this book I was worried about the video game aspect—I’m not a big gamer. I actually knew more than I thought having played some games a kid. This backdrop gave me a new appreciation for video games, world building, and what they can do for us as humans who often struggle to navigate our own world.
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I enjoyed my ARC so much that I ended up purchasing a copy for my own personal library. This is a book I want to own, love, and revisit someday (maybe even soon).
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If you are looking for a book to wrap up your year, this would be a great one to cozy up with during the holiday season. It will definitely be on my “Best of the Year” booklist.
This is an incredible book worth all the hype. It is quirky and odd at times. The characters are difficult, frustrating and beautifully flawed but so loveable. It is about video games but don’t let that throw you off. It is about friendship, love, creativity, and family. It is filled with so much heart. I savored every word.
2.5 stars, rounded up
I read this one over two months ago, and I still do not know how I feel about it.
I did appreciate the complex relationships that were present in this novel. The dynamics between Marx and Sam and Sadie were interesting to read about. However, I felt that the book itself was far too long and dragged on a bit.
It took me two months to get through this book. There were so many references that completely went over my head and around half the book was spent describing various video games - both of which put me off a bit. Similarly, there were so many times that the author chose to describe simple things with unnecessarily big words that made it feel pretentious.
*slight spoiler alert ahead*
However, the final straw of my dislike for this book came from the fact that there were absolutely no content warnings about the graphic shooting that happens near the end of the novel. As someone who has too many personal connections and experiences with various shootings, I thought that this was done in poor taste.
I started reading this as soon as I received it from NetGalley, but I put it down after a week, deciding I wasn't the right audience for the story. After hearing it recommended by the Amazon Books guru on a morning news show, I decided to give it another chance. I'm so glad I did.
The framework for the story--video game programming--was just the scaffolding, which couldn't convey the depth of interest I found in character development, relationships among friends and lovers, betrayals, assumptions tainted by experience and disappointments, twists and turns, and the book's sober ending.
I finished reading with great respect for the complex characters, the author and the story's uniqueness among modern novels.
A true gift of a novel that opens your eyes to new ways of seeing relationships, art, and the journey of time.
Such an amazing book. I loved the character arcs, the gaming vibes, and following the friendship over time. It’s a long read but worth it.
I was hesitant to read the b/c it's about gamers, but I ended up loving the story of Sophie, Sam and Marx. Sophie and Sam meet as children over their love of gaming and reconnect as college students. Marx is Sam's roommate and they start a company together. It was a novel about love and friendship and work and it all just came together beautifully.
When deciding if I wanted to read this book, I saw one review that said it was the best book ever. Hmmm... a high bar, but ultimately, it did not reach anywhere near that level.
Yes, it was good, but it felt about 1,000 pages too long. Sadie and Sam meet as children in a hospital where Sam is a patient and Sadie is there to visit her sister. They play some games together and a friendship for life was formed. Once they get to college IMIT and Harvard) they reestablish this friendship and start making games together. Their games are good, very good in fact and a business is formed with Sam's friend Marx as producer.
Over the years they create games that millions love to play. The business aspect is successful, but the friendship has the ego issues to deal with so it's a rocky road. We all know 3 people cannot always play nicely together.
I won't say more, but it is worth reading if you have a ton of free hours. Thank you NetGalley for an advance reader copy in exchange for an honest review.
What a story! I can see why it got all the hype. I loved the friendship between the two main characters and how it followed them through the years/stages of their lives.
I wish we could have followed them for a little bit longer, but that's my only gripe. This story gets all the stars!
I never thought a #book about video games would have my heart, but oh my goodness this one makes you feel every emotion under the sun. Bonus points for the brilliant use of the Hokusai Wave 🌊 #bookcover and it’s role in the story.
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An unlikely friendship in California formed in a hospital arcade room turns into a later partnership and a video game empire shared between Sadie Green and Samsun Masur, with the complicated friendship, unrequited love, and business partnership of this unlikely duo setting the backdrop for their lives, as they struggle with disabilities, relationships both good and bad, creative failures, creative successes, death, and more, from Massachusetts to Venice Beach.
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I cannot do this one justice - it is poetic, deep, and philosophical in so many ways.
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I will say, though - I struggled with my thoughts on Sadie. I found most of the time that her behavior and treatment of Mazer was wholeheartedly undeserved, petty, and ridiculous. I was not a fan even though at times I understood her pain and struggles.
Thank you NetGalley and the publisher for allowing me to read Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin!
I feel there is not much else that can be said about this book. I really enjoyed this book! I do like video games, but you don’t need to know about them to like this book. It is a bit of a long read, but that didn’t stop me from loving it.
Gabrielle Zevin is one of my favorite authors and she does not disappoint in her newest story. While this is a story about gaming and the people and industry that creates these games, the themes that are central to the core of the book are far reaching. I am not a gamer, but yet found that part of the book fascinating. Friendship, lovers, expectations, depression, heartbreak, death, disappointment and sheer joy and disabilities are just some of the topics covered. The book is a roller coaster ride of emotions and everyone will find themselves or their situation in there somewhere among the quirky wit that puts Zevin at the top of her game. A great read. Thank you NetGalley and Knopf Doubleday for providing me with an Arc to review.