Member Reviews

My immediate reaction to this book was an emotional, “wow, five stars!” but in the last couple of weeks, there have been things about it I can’t get out of my head. Ultimately, I loved it so much, I can’t stop thinking about the ways I could’ve loved it more.

First, the good:

- The writing. Especially the writing around grief and the use of metaphors and call-backs from earlier in the book. Just, beautiful.
- The videos games! All the gaming will be a negative for some, but I really love getting immersed into a world, and Gabrielle Zevin masterfully immerses us in gaming.
- The timeline. Long coming of age books that dig deep into relationships and friendships and love have my heart.

What I’m still thinking about (keeping it vague but this is still a little spoilery, proceed with caution):

- The structure: I appreciate an interesting structure, but a few chapters felt jarring in their uniqueness. Especially so close to the end of the book, I wanted to be back with Sadie and Sam and watching their story develop.
- The tragedies: There’s a lot of sadness in this book, but at one point, I literally yelled, “No!” because I knew the way the book was about to completely change for the sad. I wish the author had gone a different direction with the plot to force interpersonal strife instead of big, cataclysmic grief. This isn’t a critique, but really just a preference, and honestly a testament to how much I loved these characters.
- The ending: More, I wanted more, was expecting more, this book was marketed making me think there would be more. *sigh*

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A compelling novel about how work and relationships link and, sometimes, collide.
I found I couldn't put this down. An excellent read.

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Wow! What a wonderful novel. I devoured this in one weekend, and I’ll definitely be picking up a physical copy. 5/5 stars! I love the dual narratives that this story has, and I love how the characters are semi unreliable due to their own psychological issues. The story is captivating, although I thought it would be somewhat dull due to not being fantasy (my usual read) but I really liked the plot and the way it showed the passage of time.

I received an ARC of this in exchange for review

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Creative story about friendships and the ongoing hurdles of life with a backdrop of video games. This story is full of nostalgia and characters with faults that anyone can connect with on some personal level. The writing was very well written and I can definitely see this adapting well for a movie.

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Tomorrow, Tomorrow, and Tomorrow is the type of book that I can't quite explain just how amazing it is. Despite not being a gamer or even typically a historical reader, this story made me laugh, cry, and everything in between. Sam and Sadie, who met in childhood, bonded over a love of video games. This novel tells the story of their changing relationship throughout their lives. The characters are some of the most developed that I have ever read, and they were just so perfectly flawed. This book tackles themes of friendship, grief, and family through diverse characters that I loved and hated at the same time. Not to mention, the writing was beautiful and kept me captivated from start to finish.

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Gabrielle Zevin has created a coming-of-age novel surrounding three gamer friends who’s lives intertwine in the process of creating a game. Their stories unfold across three decades as their lives go through changes. Marx serves as middle ground between Sadie and Sam’s personalities, bringing them together when they begin to drift apart. A lovely story for everyone to enjoy, learn and grow. A book that will keep you thinking...

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This book started off strong and sweet from what I thought would be young love and then you see how these two have grown up. It’s a unique perspective as you follow those two through the gaming world. Then towards the last third of the book it gets a little weird and metaphysical to me, which I enjoyed less. 3 star rating for this one, I liked it fine enough, but it was a little too out there to be a book I loved. Thanks to the publisher.

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I quite enjoyed Zevin's 2015 title, "The Storied Life of A.J. Fikry," but "Tomorrow, and Tomorrow, and Tomorrow" is truly something else. I honestly had to take a few days to sit with this book before writing this review. This is the kind of book that absolutely merits a reread, be it right after you finish reading it the first time or a few years down the road. It's definitely a book that will give you something new to ponder with each read.

Though this book touches a lot on what it takes to create a good video game, more than anything it is an ode to friendship. Sam and Sadie are wonderfully complex and flawed. They bring out the best and the worst in each other, and dear Marx does his best to hold them together.

I'm really struggling to find the words to express how this book made me feel. It's just something you have to experience for yourself.

Thanks to Knopf Doubleday Publishing Group for sending me an e-arc of this book on NetGalley!

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Wow, this book is really special! It's special because of many reasons, so let me try to elaborate on a few of them:
1. It's a book that when reading the synopsis I wouldn't have necessarily thought I'd be interested. So, if you haven't read that part yet, then don't...just dive into the book!
2. It's a book that is very genre-bending. It's probably most classified as "contemporary fiction" but it also has some romance and fantasy too.
3. For each section of the book, and then within those chapters it's told in completely different and surprising ways. Sometimes it's from the various perspectives of each main character, there are lengthy flashbacks, magazine interview articles, and even one chapter told as a video game. It's hard to explain, but so extremely creative and well-written.
4. Yes, the overall theme involves video games, but don't let that deter you. I played a fair amount of video games in high school/college, but am absolutely not a "gamer" especially now. However, I still loved this story.

This book hits very deep on a variety of levels and was just simply fantastic. It's absolutely a 5 star read!

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OOF. I wanted this to be a 5 star read. So many people declared this was one of their favorite books, so I was SO EXCITED.

Was it great? YES. It was beautiful, I was intrigued, I kept reading/listening to see where it was going.

HOWEVER. There was a lot of trauma. This book would build the reader up, and excite them, then tear you down. For a little while I kept thinking, 'I am going to buy the physical copy, I adore this,' and then I got to one pivotal point and was so upset that I no longer liked what I had read.

There are a LOT of trigger warnings in this book. Do yourself a favor and look into it, because parts are graphic and dark.

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A story of love, grief and friendship. This book has characters you can root for, even when they don’t make the smartest decisions.

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I really REALLY wanted to love this book. It's late 90s-early 2000s setting brought back so many memories, and I became very invested in the relationships from the start.n At it's very best, the relationships are the biggest strength of the novel, as the interplay between the major characters so closely mirror the messiness of normal relationships. They mess up, make bad choices, and then have to deal with the real repercussions of those choices.

But for whatever reason, the last 3rd of the book felt hard to become invested in. Honestly I haven't pinpointed why yet - I think I just loved it so much at first, that the ending didn't carry the same impact, That said, it was an enjoyable read, and I don't regret sticking with it.

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One of my favorite books of 2022. A completely exhilarating and beautifully written story of two childhood friends, unlike any other I’ve read.

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"Tomorrow and Tomorrow and Tomorrow" by Gabrielle Zevin is a novel about work, as the author describes it at the end of her acknowledgments. It is a novel about video games, and what it meant to be a young person at the turn of the 21st century, how unequivocally the world changed and was changed by you. But most of all, this is a novel about Love. In Portuguese (my native tongue), love can be described and written in two ways, with a capital L or a lowercase l. The lowercase informs us of the temporality of the feeling, the excitement of romance, and a fleeting narrative that we chose to inform us as individuals to validate our insecurities or appease them. However, when you capitalize Love, you make it eternal. It is now a sentiment that transcends any single person, country, language, etc. It is a noble feat of humanity, something that only the poets have really conquered. Well, and now Zevin can be counted among them, in my opinion.

This book is an epic of true love in its many forms, the love of individuals, the love of higher art, of eternity. To be remembered to be great is the goal of all epic heroes, and Zevin's Sam and Sadie are no different. Many people might have a problem transcribing this sentiment into a modern context, into a realm that is informed by tech but not limited or defined by it as Sci-Fi might be. This is a book about people and what it means to be young, old, and to lose in life. This book is not for you if you are not ready to cry and be moved. This is not a book about video games; this is a book about artistry through video games. The amount of research is palpable but never oppressive, and I think I can bridge the gap between readers who have never played any games, but it will defiantly make greater of an impact if you have.

This is by far one of the best books I have ever read and one of the few in my life that I have immediately wanted to re-start as soon as it was over.

I now have to sit and meditate more on it but just off the bat, I have truly loved this book!

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Wow did this book have one of the best beginnings of a book that I have ever read. To have my mind blown- finding out what solution was about- so early in the book really set the stage for the rest of the story. I loved our main characters- Sam and Sadie (and Marx) we’re so complex, frustrating, and lovable. The beginning of this book states that it’s a story about friendship, and it absolutely is that. This book handles so many complex topics and situations from the very beginning of the book. It would be so easy for the book to gloss over some of the difficult situations, because there are so many of them, but Zevin handles each with care and respect- everything seems realistic as well. I only had two things that I did not love about this book. One, some of the tangential chapters in the book took me a second to realize their importance in the grand scheme of the story. I had a difficult time figuring out how Anna Lee’s chapters fit into the narrative as a whole. However, I just rationalized it by saying that we were getting a more holistic view of the story by understanding why Anna Lee might have acted as she did that one night. I am still not 100% sure though. The second, and this is just a personal preference, is that this book was pretty slow-paced. Slow-paced books are fine and usually very good, I just found that when I put this book down, I didn’t find myself counting down the seconds until I could pick it up again. All of this is to say that this book had so many layers from video game references to shakespeare to emily dickinson. It is such a deep book that is so well-crafted and is a unique story about the difficulties of the complicated relationships that we all experience.

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This is one of my favorite books I’ve ever read. The author captured the characters at different stages of their lives so beautifully, and I’m in love with them all. It will have a permanent spot on my bookshelf and recommendation list. It’s also worth saying that every single person I know who has already read this also rated it a five.

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This was amazing! I loved the throwbacks to the 80s and 90s. It was such a great story about deep friendship.

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This is a coming of age story of my people... late Gen-Xers to be more specific. I didn't grow up a gamer per se but spent hours trying to make it to my final destination on the Oregon Trail in Mrs. Marshall's classroom. Unlike Sadie, I didn't mind killing the bison. I was hungry and, well, I like meat. Our generation straddled the old ways and emerging technology and somehow made it work. Our generation survived our childhood and young adult traumas, quietly stashed them away, and moved onto another tomorrow. Tomorrow, and Tomorrow, and Tomorrow is a slow-burn love story of friendship that survives pain, jealousy, grief, and misunderstandings. Somehow Sam and Sadie always make their way back to each other through their love of games. I imagine younger readers will call this historical fiction, but to me, this time was just my life.

Thank you Knopf Doubleday and #NetGalley for the opportunity to read and review this ARC.

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There is so much more to this book than I expected going into it! I was interested in it as a story about video game designers, but it was more about their friendships and how they changed over time in the face of their successes and failures. I enjoyed most of it but a couple things bothered me. Sadie and Dov's relationship was so toxic but the story just glossed over that like it wasn't a huge deal. It was annoying how Sadie was always mad at Sam for petty things and so she got on my nerves. Overall it was a wonderful book with interesting characters and I think it will be a huge hit.

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Tomorrow x 3 was such a terrific read that several weeks after finishing it, I am experiencing a book hangover. It certainly helped that Gabrielle Zevin's story of a life-changing friendship between two brilliant people, recounted from their adolescent days to early middle age, was centered on the Gen Z experience in the 1980's, 90's, and early aughts. Having been born a year before the protagonists, Sam and Sadie, I soaked up the pop culture references (Donkey Kong and Super Mario bros! Magic Eye puzzles!) with pleasure.

Distilling the story to its core, the novel takes us through the close but tempestuous friendship between the brilliant, disabled, and charismatic Samson and the equally brilliant, insecure, but steely Sadie as they share their love of gaming as kids and later develop world-famous games while studying at Harvard and MIT, respectively. A cast of supporting characters - Sam's loving Korean grandparents; their mutual anchor of a friend, Marx, who later plays a central part of their gaming company's success as its CEO; and even Sadie's problematic professor who mentors the trio and casts a long shadow over their careers - have equally interesting stories of their own.

The writing itself - beautifully constructed if heavy on obscure vocabulary (thank goodness for kindle dictionary access)- is a dream to imbibe. I am also a fan of "experimental fiction", where the author switches tenses (writers often describe the difficulty of writing second person narration but Zevin pulls it off brilliantly for one long and harrowing chapter), and strings together traditional character dialogue with chapters written in epistolary style. This brilliant book reminded me of the "Goon Squad" and "Candy House" writings of one of my all-time favorite authors, Jennifer Egan, which from me is high praise indeed.

One concern readers have voiced is whether the plotline is too gaming-dependent. I would argue most definitely not, as while there are several technical (and fascinating) details about game development, it's a sideshow to the true heart of the novel, which is the shape-shifting nature of Sam and Sadie's friendship, sometimes on pause for years, sometimes the thread that keeps both individuals alive, and always with a solidity at its core. This is a sweeping, intelligent, extremely funny story of a beautiful friendship. One of my best reads in 2022 by far. *

*Oh, and the cover art of the book is just gorgeous.

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