Member Reviews

Thank you to netgalley aaknopf for providing me with an advance reader copy of Tomorrow and Tomorrow and Tomorrow (which I will refer to as Tomorrow x3). The book comes out Tues July 5!


The book was a really fun read but also quite long and filled with about 2 handfuls of SAT words. First time in a long time that I used the built in dictionary! Also if you're into aesthetics and add on type things with a book - this will be your jam. There's a video game and I saw an unveiling of what might be a special edition of the book that was super cool - opened up like a video game package. 


Into the book: two kids become video game designers and friends.  And as with most male/female relationships there's this question and confusion as to where it stands beyond a platonic level. Add into that, they're business partners and creative partners - there isn't solely a financial aspect to this there's also personal opinions about how a game is designed. The book follows the course of the relationship and its interesting to watch how it unfolds. With role playing games such a central focus to their game design, their lives are somewhat game-ified. Not in the sense of collecting things and getting points (winning) but more about if/then type choices and focusing on how that can change a narrative. I felt like I was in the head of a game designer. 


Fun parts for me: loads of 90s nostalgia, Judaic concepts and numerology (first one pops up in the first 10% of the book. I messaged Gabrielle Zevin to tell her I had noticed and she said that at that point, no one else had!), and bits of Hebrew.  Knowing people in the game industry in the early 2000s added to the fun of this book for me. 


The part that I really enjoyed was a female character involved in game design in the 90s. Even now, there aren't that many women in games.  But I love how her character can see what's happening and calls it out.  


Overall I would give it 4.5 stars as there were some parts I didn't love but don't want to spoil the plot. 


#GabrielleZevin #tomorrowx3 #tomorrowandtomorrowandtomorrow #netgalleyreads #netgalley #newrelease

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Tomorrow and Tomorrow and Tomorrow follows the lives of Sadie Green and Sam Masur from their happenstance childhood meeting in a pediatric hospital where they bond over a love of video games all the way to their career journeys into the world of game design.  What started out as a childhood friendship of convenience blossoms into a saga of kindred spirits. While fractured several times along the way, Sam and Sadie's friendship, respect, and love for one another stand the test of time.  At its core this book is less a story about gaming and more a story of nonromantic love found in only the rarest of friendships. It is about how becoming colleagues can impact friendship both negatively and positively, and how mixing business with friendship can yield spectacular results. And about how we should never give up on one another.  This book is home to one of the most touching big gestures of love I've ever read. 

I have read that the movie rights have ready been sold and I will be first in line to buy a ticket. Disclaimer: Although I see the appeal, I am not a gamer.

Read this if:
-You are human
- You enjoy stories of extraordinary friendship
- You identify as a "gamer"
-You came of age in the nineties

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Life is more than a game, but sometimes games help you navigate the difficult path we face everyday. The story follows Sam and Sadie and their intense friendship, through gaming, back when they met in a hospital more than twenty years ago. Sadie was the first person Sam talk to after his tragic accident. And they kept helping each other through the years even when they fought. An inspiring story about love, friends and family.

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Whew! What a ride. I have absolutely zero interest in gaming and anything associated with it and Zevin managed to hook me anyway. The relationships and characters were excellent, deep, memorable - the main characters and also the side characters.

Thanks to Netgalley for the free copy in exchange for an honest review

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Someone needs to give this book a more evocative title. Far from creeping from day to day, it crackles with life and novelty. A touching tale of love and yearning set within the milieu of game developers. It opened a new world to me and made me appreciate gaming as an art.

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Wow.

“Tomorrow, and Tomorrow, and Tomorrow,” a book about friends who make video games, felt like a game in itself, and as I read, I constantly leveled-up as their journey continued. A roller coaster of emotions, game-worlds and story-worlds that absorbed me throughout, relationships that evolved and deteriorated, characters whose success I rooted for over and over again. There was so much magic in the character development, of the book and the games its characters created. The settings of the book, were a great backdrop to each part of the story.
The editor’s note is an actual great introduction into this story and I'm so grateful I took the time to read it before starting the book. It really set the tone for what I was about to get into. I loved this book.

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This book scratches an itch you didn't know you needed scratched. It is so smart, funny and full of characters you really want to get to know and come back to. It's about friendship, technology, race, disabilities, religion, literature and how to try to stay grounded in an ever-changing world. I couldn't put it down but did not want it to end!

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Sam Mazer and Sadie Green created a lifelong friendship when they were young about their mutual love of video games. Tomorrow and Tomorrow and Tomorrow covers the 16 years of friendship of the two and how they are brought together and broken apart by their love for video games. This book will break your heart but then instantly put it back together again. I loved the way that the book was written where you get the perspectives of both of the main characters but you also get sliced of interviews done by the two of them through out their careers. Zevin does a great job of sucking you into the world she created and making you love the characters even when they frustrate you. I personally do not know a ton about gaming but I even got into how the gaming world worked and operated. This book pulled me out of a reading slump and I know i’ll be thinking about it for a while now.

TW: Death, racism, abuse, drugs, homophobia, gun violence.

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What a heartbreaking story on friendship and love. You fall in love with the three main characters, but mostly fall in love with the love they have for each other.

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I think that I went into tomorrow, and tomorrow, and tomorrow with fairly low expectations, and I think that's what set me up for success. I had read a few glowing reviews for the book, but I really tried not to let that cloud my judgment. And I guess, with that thought process, writing this review doesn't really make a lot of sense, since this review will be pretty glowing, but I still want you to pick this book up without any expectations, either.

But anyway, here are the things I loved about this book.

I loved our two main characters, Sam and Sadie, as well as our cast of supporting characters (Marx, Sam's grandparents, Ant, and so many more to name). Sam and Sadie aren't perfect, and at times I wanted to shake them in frustration, but I think that's a sign of how much I grew to care for them. All I wanted was for them to be happy and succeed in what they were doing.

I like that the book didn't have a completely linear timeline and that there were also a few interviews mixed in which helped to provide backstory in a unique way.

I also absolutely adore the title. I love what it symbolizes and the relevance it has to Sam and Sadie (I'm being vague because I really don't want to give anything away!)

This book will tug at your heartstrings. It's a story about love and friendship and partnership and how being in love doesn't always need to be romantic. Overall, I think it was incredible and deserves all the hype that it's been getting.

I will say that I think Gabrielle Zevin has the most expansive vocabulary ever because I had to google quite a few definitions while reading.

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These characters, Sadie, Sam and Marx, will remain with me for a very long time. Kudos to Zevin for creating a unique world for them to meet, develop friendships and love, that is relatable to anyone.

This is not a book about gaming. Yes, that is what these characters do for a living, but the focus is all on their relationship with one another. It is beautiful and hard and authentic. I’d recommend this story to any character-driven reader.

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I love the story, loved Sam, Sadie and Marx characters and I highly recommend. I don't play a lot a video games and sometimes I was a little annoyed by the video game descriptions, but the story is beautifully written, and I enjoyed reading it.
thanks to the author, NetGalley and Knopf Doubleday Publishing Group for the ARC in exchange of an honest opinion.

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Not a gamer myself, but it’s a book about so much more than games and making them. Love, loss and the changing of friendship throughout life. My third book by this author and have to say I think it’s my favorite. Characters have so much depth, you understand them, get mad at them at times and hurt with them. Loved how different quotes came back throughout the book from earlier in the friendship and references to things that had happened kept popping up. Very much enjoyed!

Thanks to Netgalley and Knopf Doubleday publishing group for electronic advanced reader copy in exchange for an honest review.

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I requested this book because I enjoyed The Storied Life of A.J. Fikry so much but that turned out not to matter because, apart from being in the same author's skilful hands, it could not have been more different.

Tomorrow, and Tomorrow, and Tomorrow is the story of two young people who live, love and breathe gaming. If someone had told me that before I started reading I may well have decided not to bother as gaming does not interest me. I would have missed something very good! Sam and Sadie's tale begins when they meet as children in a hospital and the hours they spend playing and talking games probably saves Sam's sanity.

They part over a misunderstanding, meet again, cowrite some popular games, form a profitable business, part again, meet again and more. Much more. It turned into a book which I could not put down until the very last page. My reason for only four stars instead of five? Well I did get a little bogged down in the gaming talk and I got very cross with Sadie. For many reasons but I do not want to get into spoilers.

Nevertheless I highly recommend reading this book.

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So I am not sure what I expected when I read the synopsis of this book, I guess my brain read video games and was expecting something more along the lines of “Ready Player One.” “Tomorrow, and Tomorrow, and Tomorrow” seems to be categorized as Contemporary Fiction / Adult Fiction, but I do not necessarily agree with the genre of Action & Adventure Fiction. It is not a romance novel, but definitely a book about relationships, friendships, family, and love. When they were eleven years old, Sam and Sadie met in a hospital in Los Angeles, she was there visiting her sister who was battling cancer and Sam was there recovering from a tragic car accident. They both bonded over their love of video games and developed a friendship. After running into each other many years later while in college, they decide to work together designing video games. Over a span of several years, the story of their friendship is portrayed and how their love for each other is continuously tested. As a reader, you definitely experience the angst of ‘will they’ or ‘won’t they’ (become a couple) throughout the novel.

I truly enjoyed the level of detail of how Sam and Sadie designed and developed their video games, I grew up in that era playing Donkey Kong and PacMan. It was also reaffirming to have a female character that was a designer and developer during that timeframe, when female programmers were few and far between. And Sam as bi-racial character was also relatable to me. I appreciated reading about the New England setting of MIT/Harvard and then the contrast when they moved out to Los Angeles, California. The vivid descriptions of Koreatown and Sam’s Grandfather with his Pizza shop. I also loved how the picture of the wave on the cover and the title of the book are explained in the novel.

The book definitely challenged my SAT vocabulary, I used the Kindle dictionary quite a bit while reading this book. I felt that the beginning of the story was just a little slow, I had a hard time getting into it. But the subject matter of video games and hopes that Sam and Sadie would eventually get together, kept me going. I felt uncomfortable with Sadie’s relationship with Dov, her professor at MIT, it was a bit disturbing. When Sadie, Sam, and Marx moved to California, the pacing and storyline picked up at about a third of the way into the book. One of the later chapters in the book threw me for a loop (you’ll know it when you get to it), but I kept reading on and once I finished it totally made sense. All in all, it was an entertaining book, just not what I had expected. I probably should have read the description just a little bit closer “This is not a romance, but it is about love.”

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5 engrossing, mesmerizing, beautifully written, unputdownable stars for Tomorrow, and Tomorrow, and Tomorrow. I want to tell anyone and everyone about how much I love this book.
Sam and Sadie are childhood friends who have reconnected in Boston during college. They both love games so they decide to collaborate on creating their own and here starts the beginning of Tomorrow, and Tomorrow, and Tomorrow. At it's core, the story is about friendship and a mutual passion for something that takes you out of your world and into another. I don't even care about video games but this book is much more than that. I love all the characters in this book. The author did a phenomenal job with developing the characters while keeping the plot moving along. Simply brilliant.

Special thanks to Netgalley and Knopf Doubleday Publishing Group for a free copy of this book in exchange for my honest review.

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I've been a fan of Gabrielle Zevin since middle school when I picked up her YA novel Elsewhere and knew I had to pick up Tomorrow, and Tomorrow, and Tomorrow when I saw the cover (one of my favorites in a long time) and it was a thoroughly enjoyable read.

The novel follows Sadie Green and Sam Masur through almost 30 years of their lives and their changing relationship, always with video games and video game development as a central point. The timeline jumps around a lot, particularly in the beginning, which really worked for this story. However, I don't think Zevin quite captured the way 12 years old speak in the youngest sections of the book.

The characters were absolutely the strongest parts of the novel. Sam and Sadie each felt fully fleshed out and, even when I was frustrated with them throughout the book, I did understand their motivations each time. Marx was the standout character to me and I wished we were in his head for more of the book.

Overall, the writing was solid, but I did feel that Zevin was throwing in vocab words in a way that did not necessarily work with the relatively simple and straightforward prose. I enjoyed the chapters in the latter half of the book that departed from the previous structure and almost wish she took more risks and varied each chapter even more.

I have no knowledge of video games but still found the gaming parts of the book accessible and fun to read! If you like character-driven stories with sometimes unlikable characters then I suggest picking this up.

Thank you to Knopf Publishing Group and NetGalley for the ARC.

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Much thanks to NetGalley and the publishers for the privilege of receiving an ARC of this remarkable novel.
What an amazing, wonderfully ambitious and deftly written book.. It's an expansive story that follows the lives of three brilliant young people who, in a relatively short period of time (from college to their mid-30's) experience a tumultuous epic life journey.
And it's a grand full menu of what these characters go through........crushing heartbreak, lifelong friendships kindled, demolished and then rebuilt, all the ups and downs of romantic relationships, the 360 turns between achieving fabulous success and then crushing failure........and lastly, the surviving of what fate sometimes cruelly hands out with a terrible randomness.
Sam and Sadie, once childhood friends driven apart by misunderstanding, connect again as college students. Their own technical brilliance and gifted creativity lead them to create and design a groundbreaking stunner of a video game that captures the world's imagination. Marx, their somewhat rogue-ish, freewheeling friend, joins them as their lifelong producer and business partner.. Thus a powerhouse trio is born, with Sam and Sadie now forced to deal with the tensions, pressures and rivalries of suddenly becoming gaming world legends at the very start of their careers.
And Sam, who's struggled through a lifelong physical disability since childhood, must also cope and suffer through a repressed, equally lifelong unspoken love of Sadie, who's endured her own strange, turbulent relationship with Dov, her college professor and mentor..
This is the kind of novel to lose yourself in completely, to laugh, ache, cheer and cry along with the three lead characters. And while I've never been a gamer or had the slightest interest in games, the book's skill at bringing that unique world to life makes for fascinating reading - the meticulous amount computer science, artistry, storytelling and marketing savvy to go into a game's creation, along with the accompanying blood, sweat and tears of its makers.
Through the entire length of "Tomorrow and Tomorrow and Tomorrow", Gabrielle Zevin's prose never fails to incisively hone in on her people and their all too human flaws with devastating perception.........and even, at times with some marvelous deadpan wit.
So for anyone looking for THE book of the year,,......the kind of book you'd be thinking and talking about long after finishing it, this one's the 5 star real deal.

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Tomorrow, and Tomorrow, and Tomorrow is a phenomenal book. Not for everyone—Zevin is a fan of complicated prose and her work takes time to get through. This isn’t a quick read, but it’s so worth it. Sam and Sadie’s relationship over the course of 30 years is one of the best explorations of platonic love I’ve read. It’s messy and complex and unpredictable. The supporting characters are a great addition—I especially love Sam’s grandparents. As someone who’s definitely not a gamer, I thought I would struggle to be interested in the plot, but it was a really interesting lens to view this story through. Definitely recommend!

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I was so excited to read this book, but it really wasn't a good experience.

With bland characters, pretentious writing, random pieces of dialogue and weird pacing, this made for such a bad experience. Not to mention that it felt like the author's pushing her own views and agenda through the mention of a 'place' that carries out genocide.

I really don't know why this was published because the story is not what it seems. Would not recommend.

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