Member Reviews
This is a really special book. I can’t remember being so involved with three characters. Each was distinct and memorable. I really lived with them while reading this book and wish I knew what happened next.
There was tragedy as well as triumph and lives that felt real.
I would think there’s little question it will be a standout book of the year and be on many best of the year lists.
I really enjoyed Tomorrow, and Tomorrow, and Tomorrow. It tells a lovely story of love, but especially friendship. We follow the MCs through three decades and see how they grow and how they deal with what life throws at them. I was born around the same time as the MCs so the book was a little nostalgic to me, even though I’ve never been a gamer.
Thank you to NetGalley and the publisher for an ARC of “Tomorrow and Tomorrow and Tomorrow.” This was a beautifully told, nostalgic story about love, friendship, games, and finding ones life passion. Sadie and Sam are childhood friends turned frenemies turned friends again whose relationship isn’t easily defined. The way the author navigates their relationship and their relationship with others is true to life and genuine. The gaming references throughout are so fun to read about as my husband and I are both big gamers. I loved this book and can’t wait to read more from this author!
Oh, I loved this. Five giants stars - Social Network meets Kavalier & Clay and (almost) meets Daisy Jones. Sam and Sadie, and Marx - I miss them already. I can't wait for this novel to be out in the world - it was great.
This book kept me engaged the entire time. It is contemporary and a little experimental in the narrative, but I wasn't confused by it. I really loved the titled sections. The third-person narration is amazing, especially with the sprinkled in future knowledge and reflection. There is a chapter with second-person narration but it works perfectly with this novel.
Of course, I won't give any spoilers, but I was expecting the book to be one thing and the ending was different than I expected because of this. I keep going back and forth in my head about whether I like the ending or not. What I can say is that when I finished this book, I immediately texted my friend because I knew this book would be right up her alley.
This book was really beautiful and more thought-provoking than I might have expected from a book about video game designers. The characters in this story are rich with layers of emotion and complication. This isn't plot driven, but the language, characters, and emotions invoked make the plot matter much less. Ultimately, this is a book about love -- in all its forms. The video game references are fun and interesting, but the real star of this story are the characters.
Thank you to the publisher and NetGalley for the opportunity to read and review Gabrielle Zevin's lovely Tomorrow, and Tomorrow, and Tomorrow. I just finished it with a smile on my face.
I love a book with such strong character development that you can't help but feel what the characters are feeling. Sam and Sadie were real people to me. They each had their flaws, but doesn't everyone? I've never been a fan of the Mary Sue type. Following their friendship from college into their 30s felt absolutely authentic.
This is the perfect book for when you want to feel your feelings. Optimism, grief, stubbornness, empathy, anger, love...it's all here. I'm not gen X nor am I much of a gamer, but that didn't matter at all because the storytelling was so immersive. Ultimately, it's a story about relationships, which is something to which we can all relate.
I voluntarily read and reviewed an advanced copy of this book. All thoughts and opinions are my own. I totally loved this book. I loved this book, I could not put it down. I am a gamer so this was even more special to me. Not many books touch on gaming. I really enjoyed the writing of this author and went and brought other older titles after reading this. It is a sweet story of love and friendship and it takes place over a few decades. To me it was just a great story that sucked me in and I loved every second of it.
You know how sometimes you read a book SO good, that hits you in ALL the feels, that you almost have a book hangover afterwards? This was me. I finished this book almost 10 days ago and I am just now sitting down to write a review. To be quite honest, at one point I said to myself, well that reading thing was sure fun and now I'm done.
This book is, in short, a masterpiece. The characters are the most diverse, interesting, well-thought out set I've encountered in awhile. At its core, it's a love story- but not a typical one, and that just barely scratches the surface. There is so much to this book.
It takes place in the world of video games. Do you need to know/like video games to understand the book? No. Does it help? Yes. At the end of the day, it's a beautiful story that just happens to be set in a video game world.
I absolutely loved this and wouldn't hesitate to recommend to others. I don't think I adequately put my thoughts into words, so just go read it for yourself!
Thank you to NetGalley and Knopf Doubleday Publishing Group for the ARC!
While I'm not really into gaming, I still ended up really enjoying this book. The writing was great, and the characters and their friendships were quite heartwarming and believable. I think some of our patrons will really like this one, so I've preordered several copies for the library.
I wish to thank NetGalley and Knopf Doubleday Publishing Group for allowing me to read an advanced copy of this book. I have voluntarily read and reviewed it. All thoughts and opinions are my own.
The subject matter of this book is not a category which interests me. I normal choose historical fiction. The story deals with the very modern subject of gaming. It was all about how the games are developed and the kind of people who develop them. I had a hard time getting into the story but that is most likely not the fault of the author.
It was long and detailed. I feel very sure that younger readers will appreciate it. I felt the characters were interesting and well developed and feel sure this will be a very popular book. The fault is mine not the author’s. I am a reader in my mid 70’s and I feel sure that explains it all.
I loved this book in the same way I loved Elsewhere; I loved this book in a completely different way from the way I loved Elsewhere. When I was telling my husband about it, I realized that some of the themes are similar: these are books about life, and looking back, and choices. But this book, more than that, was a book of friendship and betrayal and inspiration and those who we find INTERESTING above all. It was about the ways that we love and mistrust and find each other again, all set against the backdrop of gaming in the 80's-00's.
"Promise me we won't ever do this again," Sadie said. "Promise me, that no matter what dumb thing we supposedly perpetrate on each other, we won't ever go six years without talking to each other. Promise me you'll always forgive me, and I promise I'll always forgive you." These, of course, are the kinds of vows young people feel comfortable making when they have no idea what life has in store for them.
Is this a book for gamers? It is clear that Zevin did her research, based on the copious books that she lists in her end note, so in some ways I'd say yes. (The author's background and characterization of Sam and Sadie felt so complete that part of me wondered if she was involved in developing games in college.) But it's not a book for gamers in the way that Warcross was a book for gamers, or Ready Player One, or books by Cory Doctorow. Those are books about a character playing the game, so if you are looking for a book that emulates that experience, I would not necessarily recommend this to you.
This is a book about making the game: about the worlds we build for ourselves, about the choices we make, about life and death and the different ways we are reborn.
We are all living, at most, half of a life, she thought. There was the life that you lived, which consisted of the choices you made. And then, there was the other life, the one that was the things you hadn't chosen.
I loved it. I don't want to tell you all the parts I loved, because SPOILERS, but this comes out to the general public right around my birthday. The timing is appropriate because reading this was an absolute gift.
Quotes are taken from an Advance edition of the book, and may not match the final copy
I absolutely adored this book. I think it will be the book of the summer. I know our company (B&N) will be heavily behind it because that is where I heard about the book. It's sooooo good and right up my alley. It gave me the same feeling as Ready Player One with all the pop culture references. But the characters are what really hooked me. How can you not fall in love with Sam, Sadie, and Marx. Just a brilliant book that I can't wait to hand sell to our customers.
I am not a gamer, but I absolutely loved this book. The friendships described in this book gave me all the feels. Highly recommend.
Sam thinks crowds are foolish and that made me automatically like him. This book had me constantly smiling just with the first few pages. Such heartfelt clever writing that I’m completely smitten. Gabrielle Zevin is now one of my favorite authors. The story mainly follows Sam and Sadie with their precious and rare friendship. This doesn’t mean everything goes smoothly when you find a kindred spirit, we are complex beings and Zevin wrote this exquisitely. We get to know Sam’s family and his loyal protective friend, Marx, our NPC. There are no games without NPCs and he is the tether to Sadie and Sam when things are difficult. I was so swept up in Marx’s last POV in the book. It was truly beautiful. This story spans over decades and brought me back to my childhood in the 80s and 90s. Growing up playing video games with my mom and brother, even though they loved video games way more than me. It is a story about gaming and a lot of it, but you don’t have to like gaming to love this book. If you are a fan, this will be a treasure.
This story has so many layers of the ups and downs with friends, creative partnerships, lovers, family, school, careers, grief and just the uncertainty of life. It encompasses the strength and fragility of humans. I loved how Zevin wrote about creativity. How painful and exhilarating it can be to creatively work with someone, striving for success. And when the meaning of success being different from one another, one thinking popularity and the other wanting it to be authentic art.
This story also touches on identity, trauma, medical trauma, racism, appropriation, homophobia, sexism, disability, sa grooming, and more. It is a very dense story, but so incredibly written. Everything was handled with care from the author.
Zevin’s writing made me think of viewing people as if they were Magic Eye posters. Seeing them from different viewpoints as you let go of your control on who you think they are until you get a clear view of who they really are. We are all working our way through this maze in a game we call life. I hope we don’t give up when we get lost and find others who want to play in the many pivots of searching for solutions.
A big thank you to Knopf Penguin Random House Publishing and Associate Director of Marketing, Kelsey Manning for this e-ARC via NetGalley.
This is one of my favorites covers of the year, and I loved the book just as much. I was a huge fan of THE STORIED LIFE OF A.J. FIKRY. This is such a different story that still has the same heart.
The inclusion of video game development was really interesting, and you can tell Zevin knows her stuff. It's a send-up to some of the most iconic video games of all time, and Gen X/millennials will enjoy the nostalgia (I certainly did).
But it's mostly just a beautiful story about Sam and Sadie, and how their lives and relationships grow and develop over 30+ years. It's also a study on disability, which is so important, and under-represented in new fiction.
My one criticism was I felt the book kind of dragged in the middle. It's over 400 pages, and I think it could've been closer to 350 and been a tighter story. I still really enjoyed it. I could see myself handselling it through comparisons to READY PLAYER ONE andTHE ANTHROPOCENE REVIEWED. Could do extra well with HE STORIED LIFE OF A.J. FIKRY coming out soon(ish?).
I adored this book!
Zevin created an epic story of a friendship and the games they played, the roles they inhabited, and the worlds they created together and apart.
I loved that it was partly set in the 90's and was about gaming and so much more. There were so many layers to this novel - it was about relationships and love in all types of partnerships, but it also tickled my intellect in it's references to plays, secret Hollywood roads, doppelgangers, questions of cultural appropriation, class differences, gender expectations, and living your life through imaginary narratives.
The characters were very well done- they felt real in that cliché way that causes you to miss them when the book is done, and wonder how they're doing every once in a while, and then having to remind yourself they're not real.
But Zevin is also great with humor and tragedy- making this a book packed with heart and wisdom that will appeal to anyone who wants to read a well-paced, engrossing and fun book. Fans of playing video games will eat this up, as well as those who like books set in the 90s.
First of all I will be honest and I definitely judge a book by the cover and I honestly did not like this cover however; had heard good things from early readers. When I jumped in I fell in love with Gabrielle’s ability to paint a picture and conjure emotions with her words. I am not a huge video game fan but, my son had we match Ready Player One and I enjoyed it so, I dove into this book with little expectation. I was amazed and grateful that I picked it up. It was an amazing love story that will stay with you for years.
https://www.goodreads.com/review/show/4658810189
Tomorrow, and Tomorrow, and Tomorrow is the book that pulled me out of my reading slump. The story is a love story, but not the way you think. It is a story about friendship and gaming and Gen X. Some of my favorite things. Sam meets Sadie in the game room of the children's hospital where he is recovering from a shattered foot after a car accident. Sadie is there with her sister, who is receiving treatments for cancer. Sadie and Sam bond over their shared love of games after Sam teaches her how to make Mario reach the top of the flagpole. Sam and Sadie are inseparable, best friends until they are not. After a fight, they go their separate ways, not speaking until several years later, in Boston. Sam is attending Harvard and Sadie MIT. They run into each other while waiting on a train. This chance meeting restarts their friendship and, along with Sam's roommate and best friend Knox, launches them into the world of game design before they even graduate from college.
This book is definitely about gaming, both creation and love of. The characters always go back to their favorite games at times of stress and depression. Like a comfortable blanket. I found myself wishing some of these games were real. I really want to try Ichigo.
This story is about the power of enduring friendships even after successes, failures, betrayals, tragedy, and depression. It was definitely a different kind of story, sometimes switching POV to side characters and even dropping into a game at one point. It won't be for everyone, but, it is definitely a 5 star unique read. Thank you Netgalley and Knopf Publishing for the chance to read this book.
I remember playing Super Mario Brother's when I was younger, the thrill of landing at the top of the pole and saving the princess. I also remember my brother throwing the remote at me and hitting me square between the eyes, but that's another story for another day.
Zelda was another favorite of ours, along with Mike Tyson's Punch Out (embarrassing) and some basketball game that I can't remember the name.
I've never read a book where gaming was the theme and this book brought a sense a nostalgia that I really enjoyed.
The intense and sometimes strained relationship between all the characters really pulled at my heartstrings. I love a good coming of age story and here, you were able to watch multiple characters as they grew from young video game programmers to adults in the business. You could feel their emotions through the pages. The concern they had for one another, the anger, the jealousy, the success, the love, it was almost tangible.
I really liked it.
I thought for sure this was going to be a 5 star read for me, but at over 400 pages it just came down to length.
The first half of this book was stunning, but towards the end it just started to fizzle out for me.
I can see where some may take issue with the language in this book. Thank you Kindle dictionary as I'm not ashamed to admit that I used that bad boy more than a handful of times, but that didn't bother me.
I'm still giving this book ⭐️⭐️⭐️⭐️ because I was so emotionally invested in these characters and would definitely read another book by Gabrielle Zevin.