Member Reviews
This is a story about a flying theme park called Futureland. This is the third installment in the series so if you haven't read the first two you will want to read those first, but we follow the son of the famous theme park creator and his adventure within the theme park. This is a fun story I think that this book did a great job continuing the story. My personal favorite part of this series is the art style. I love how it gives off Black Panther and Spiderman vibes.
Thank you NetGalley and Random House for Young Readers for allowing me to review this ARC
C.J. And friends face their biggest battle yet with Team Architect, their arch nemesis. The family bonds, playful friendships, and imaginative tech help move the excitement along. Fun read that our students will love!
Having defeated Blaise Southmore and his rev replications in Futureland: Battle for the Park and Clare White Bourne and her gliders in Futureland: The Nightmare Hour, Cam Walker and his family and friends are now faced with their most formidable opponents: the Architects. After a lengthy vacation to rest from their travails, Cam's parents tell him they are heading to Italy. This doesn't happen when Gordon Torrance challenges them to a very public battle in Egypt. Uncle Trey is injured, so stays behind in Atlanta, but Futureland heads out with Cam, his parents, Grandma Ava, her best friend Aunty Maxine, Yusuf, Angel, Rich, Earl, and even a refurbished Dooley! Dooley's still coming back online after having been tampered with, so Cam still has to reconnect with his former robotic best friend. The gaming commission in Cairo doesn't waste time in getting the competition set up; the news is all over the newspapers, and tickets are sold. There are some surprises, like the members of the Architects' team, which include former Futureland workers. There are puzzles, as well as feats of skill, but team Futureland starts at a deficit because Cam opened a puzzle box before he was supposed to. He eventually confesses and apologizes, and his mother lets him know that he doesn't have to win the whole competition by himself; everyone is there to help. There's a trip to the virtual Great Library of Alexandria, a fierce double dutch competition, and lots of cheating by the Architects, who are even rude to the gaming commissioners. Team Futureland doesn't do well, but there's a final journey through the desert that they can hopefully win. Cam is the member chosen to do this leg of the competition, but doubts himself, thinking he fails every time. Even though the Architects cheat, when Torrance is injured, Cam makes sure he brings his competitor back safely. Team Futureland wins by a narrow margin... but then the Architects try to steal Futureland! What will the Walkers end up doing as Cam gets ready to start 7th grade?
Strengths: This had a lot of interesting illustrations, vlog entries, and additional information that was fun to see. It was good that the whole gang got to go along on the adventure, and their inclusion also made the ending (which I don't want to spoil) make sense. It was fun to see the grandmother come along, and while she was portrayed as taking the occasional nap, she also did a great job at double dutch! This wraps the series up nicely, and I'll be curious to see if Hunter comes out with any more exciting titles.
Weaknesses: I knew right away who one of the villains was, and this was on the long side. I would have punched up the action and had a little bit less about Cam's emotional state. (The competition didn't start until we were about 100 pages into the book.)
What I really think: This is a good fantasy adventure series for fans of Chen's Ultraball, Dao's Team Chu or McCulloch's Jinxed.
Ms. Yingling
Great end to the series! Found myself on the edge of my seat in the best way for the entirety of the book.
The perfect end to the Futureland series. In this final installment we get to see the reward of all the trials and tribulations Cam and the gang have endured. Here, Hunter moves away from his social justice focus (although there's something to say amount classism and access here) snd focuses on the importance of self-awareness, growth, community and perseverance. Although I wish Futureland was larger than a trilogy; I loved the journey Hunter took us on.