
Inside the E-Sports Industry
by Carla Mooney
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Pub Date Jul 01 2017 | Archive Date Jul 03 2017
Description
Competitive gaming starts with great games, but that’s just one small part of the E-Sports industry. Professional leagues, rules and regulations, advertising, and media rights are other aspects of this growing global business. They help take video games out of the rec room and into the board room.
A Note From the Publisher
Video games aren’t just a hobby anymore. E-Sports is on the rise and reaching people of all ages. This series looks at 4 facets of competitive video gaming: the industry, the careers, the game development, and the competition. Each book contains fast facts and in-depth sidebars, plus a glossary, an index, and places to go for more information. E-Sports: Game On! is a great mix of high-interest content with STEM connections.
Available Editions
EDITION | Hardcover |
ISBN | 9781599538914 |
PRICE | $21.95 (USD) |
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Featured Reviews

Evidently making money playing video games is nothing new however, it is now becoming big business and something you can now major in at some colleges. This book is a great introduction to E-Sports, how far its come and a look into the future. Very informative!