Adventures in Engineering for Kids

35 Challenges to Design the Future - Journey to City X - Without Limits, What Can Kids Create?

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Pub Date May 26 2020 | Archive Date May 04 2020

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Description

Help your kids take charge of the world they want to create by designing inventions and solutions to challenges faced in the imaginary City X, the first human settlement on another planet.

*2021 AAAS/Subaru SB&F Prize for Excellence in Science Books in Hands-On Science Longlist*
*2021 EUREKA! Nonfiction Children’s Honor Book*
 
Adventures in Engineering for Kids features:
 

  • 35 hands-on problem-solving, design thinking, and engineering activities
  • Flexible and adaptable content for different ages and stages


Design an Irresistible Future
In settling another planet, humans discover a host of challenges, much like those faced on Earth. The Mayor of City X has established an elite engineering team called the Irresistible Futures Agency, charged with tackling major challenges like:
 

  • Energy
  • Environment
  • Transportation
  • Security
  • Food
  • Safety
  • Health


Problem Solving, Design Thinking, and Engineering
As an Irresistible Futures engineer, kids (and adults!) come up with their own unique solutions to big problems. They use design thinking, systems thinking, and other problem-solving activities that are part of being a good engineer for the future. Activities help them:
 

  • Explore the impact of global challenges
  • Make complex issues simple and understandable
  • Imagine a better future
  • Create solutions to the challenges they care most about
  • Share their best ideas with the world


Science-Fact and Real-World Case Studies
Along the way, readers learn about real-world innovators and technologies that are making this future possible, from inventors building megastructures in space to companies powering cities with baby poop.

Diversity and Inclusion
In each Chapter, kids design a solution for citizens of City X, who share perspectives on each challenge. The 35 citizens represent a diversity of culture, age, gender, background, and ability, so every reader can see themselves in the story and expand their perspective at the same time.

Without limits, what can kids create?

About the Series:

Design thinking—creative problem solving—will be crucial to resolving the global challenges in business, politics, and the environment facing the next generation. Each book in the Design Genius Jr. series teaches kids this important skill through fun, hands-on projects in a single area of design that challenge them to identify problems, explore possibilities, test ideas, and then come up with original solutions.

Help your kids take charge of the world they want to create by designing inventions and solutions to challenges faced in the imaginary City X, the first human settlement on another planet.

*2021...


Available Editions

EDITION Other Format
ISBN 9781631598395
PRICE $19.99 (USD)
PAGES 144

Average rating from 6 members


Featured Reviews

The world of Stem learning is vast and every parent who wants to whet their children's appetite for all things engineering would do well to get their hands on this book.

Well set out with bright colourful graphics and step by step projects, this is a great book for kids.

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I was pretty into the idea of this book. Gamification and experimentation are a great way to engage kids with traditionally dry topics. And by making it a sort of story, the reader in encouraged to interact with each step rather than umping to a particular project. This could be really cool to integrate into home-school curriculum, especially as it's scalable.

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