Reaper's Gamble

Of Black Sands and Ash

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Book 1 of Reaper's Gamble
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Pub Date Jun 24 2024 | Archive Date Jul 10 2024
Cliff Cave Books | Cliff Cave Books, LLC

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Description

Who knew being an adult had to be so violent?

Loren lacks ambition. Content with living in his stepfather's basement and not rising to his sister Eva's level by earning Guild membership, he would rather study to become a non-Guild roundsman of Law.

When confronted with his apathetic worldview, he is sent against his will to Heart Island, host of the Guild program, and within eyeshot of the infamous and mysterious Mount Gehenna. It is in the program that fate introduces him to a new host of friends, among whom is the beautiful and enigmatic Paerli Harea.

As he acclimates to his new life, a bizarre incident forces him and his new friends to confront the risk of involvement in the program and what it means to be in a Guild.

With a loveable host of characters and an accidental romance, Reaper's Gamble introduces a colorful world where jobs aren't so ordinary, perks come with a price, and secrets are governed by Audun, the capital of the world.

For fans of slow-burn fantasy, twists, hidden identities, and fated relationships. Reaper's Gamble is book 1 in the series. 

Who knew being an adult had to be so violent?

Loren lacks ambition. Content with living in his stepfather's basement and not rising to his sister Eva's level by earning Guild membership, he would...


Available Editions

EDITION Ebook
ISBN 9781963125054
PRICE $6.99 (USD)
PAGES 387

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Average rating from 4 members


Featured Reviews

I was expecting more from this book. Don't get me wrong I loved it anyways but it's not my comfort zone type of books. Surely a great story neverthless.

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4 ⭐
1/2 🌶️

Reaper's Gamble surprised me. Looking at the cover, I wasn't sure what I was getting into, but surprisingly enough, it was an interesting amalgamation of what I would call sci-fi, urban fantasy, dystopian, a bit of horror (just a smidge), and dare I say, a love story. Its pacing seemed odd at times, and the world-building was sketchy (however, the glossary I found at the end helped a great deal). But the story entertained me all day today as I read the book in one sitting. Learning about this odd world and the prejudices and social structure set the stage for the "school" Lor (our slacker hero) must attend to find his guild. In many ways, the world seemed like it could be the setting of an RPG video game. The Guilds' roles in society are the main classes your character would play. It even goes as far as potions or draughts made to heal, enhance, or destroy. This story is just beginning, and I see this pack of talented friends from different guilds (all having talents that help the group) having many adventures. Is it high literature? No. But is it fun? Yes, definitely!

Thank you, NetGalley, R.E. Holding, and Cliff Cave Books, for the eArc. I liked this book and these are my opinions.

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